I have this game that has a Window Width and Height of 800px. I want to be able to change the window size to 600x600 and 1000x1000 at the click of a button.
I tried using the Window object and "set size" to 600x600. Unfortunately, the output showed pixelation and scraggy edges. I searched the forums and some said to changed the Sampling to point and text rendering to aliased, but still no luck.
How can I change the window without pixelation? Thanks!