Windows 7

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Post » Sun Oct 25, 2009 7:11 pm

I don't have any plans to have the IDE run on any other platforms. It'd be too difficult. Realistically with the work we can put in, porting the runtimes is the most feasible and useful thing to do.
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Post » Sun Oct 25, 2009 9:23 pm

Silly question, doesn't the Ribbon contained with .net require 3.5? Or did I misread something somewhere a long time ago?
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Post » Sun Oct 25, 2009 11:11 pm

I wasn't talking about .NET - most Windows libraries are unmanaged, then .NET wraps that.
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Post » Mon Oct 26, 2009 1:29 am

Gotcha.
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Post » Fri Oct 30, 2009 7:33 am

Ribbon: go for it. Soon MS will also stop supporting XP, as Vista becomes legacy and XP becomes... really old.

Quicklaunch vs new taskbar: Installers cannot pin stuff for you, only the user can. No clutter yay!
Also I became so used to all the UI perks (hovering to preview stuff like progress bars, putting windows side to side, etc) that I unconciously do it in my Vista box. And then I remember that Vista sucks.
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Post » Fri Oct 30, 2009 11:28 am

I get the feeling even in a year or so, if Construct 2 dropped support for XP loads of lurkers would suddenly come out of hiding and complain... XP ain't going away any time soon - but then again a few more years down the line, when XP really is dead, it'd be better if we did ditch XP support. Hmm...
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Post » Fri Oct 30, 2009 11:39 am

It is not like Construct 2 would replace Construct 1. One for Windows 7 and other for Windows XP, I don't see a problem here.
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Post » Fri Oct 30, 2009 11:44 am

Well whats keeping you from switching from Ms to some other platform? Is it that C++, and DirectX is so much easier to implement, or is there some other reason?
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Post » Fri Oct 30, 2009 2:32 pm

What do you mean? That we should go and make Construct for Mac OS X instead, and forget Windows completely?

Nearly everyone uses Windows so it makes sense to reach the broadest number of people by developing for that platform. There's also inertia (I know the platform and technologies for Windows fairly well now), and despite what some people say, the platform is mature and pretty good, like DirectX for example.
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Post » Fri Oct 30, 2009 6:20 pm

Nah screw Macs. :D
I just mean C++ is limiting in some regards. Same old thing, it would be nice if we didn't have to use proprietary software to make plugs. Not that I currently know how, and I would like to, but I would not get Windows C++ just for that reason.
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