Windows 8 object and windows 10 Universal export?

Get help using Construct 2

Post » Mon Dec 19, 2016 8:24 am

@AaronSmithUK

Thank you so much man! It helped me! Why @Ashley can't fix it?
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Post » Tue Dec 20, 2016 12:25 pm

Please file a bug if anything isn't working properly.
Scirra Founder
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Post » Tue Dec 20, 2016 12:29 pm

@radbrothers - if you can confirm my fix worked I'll file a bug along with the fix.
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Post » Tue Dec 20, 2016 4:00 pm

Some games: https://play.google.com/store/search?q= ... s&hl=en_GB Feel free to show the panda some support, he would appreciate it :)
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Post » Thu Jul 06, 2017 1:23 am

@AaronSmithUK

Thanks for the fix man! My project is working and not crashing anymore.

But how to I make use of the "WindowsStoreProxy.xml" file?
Where should I place it in the VS project folder?
Do I have to add all my store IAPs into this file?

Any help would be really great, I am only stuck at this point, everything is working well. FOr some reason C2 wants to make our lives miserable. Every update to our game is a nightmare!
Create your own Isometric Runner Game using C2:

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Check out my game "Last of the Survivors":
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Post » Thu Jul 06, 2017 8:35 am

To use the WindowsStoreProxy.xml file, first locate it from here: C:\Users\<username>\AppData\Local\Packages\<app package folder>\LocalState\Microsoft\Windows Store\ApiData\WindowsStoreProxy.xml (adjust to your local machine).
Then paste it into the Windows project at the root - drag it onto the project node on the solution explorer - should be "YourGreatGame (Universal Windows)".

To add IAPs to the file, you just need to add them as Product nodes. Here's a working example of a WindowsStoreProxy.xml with one IAP called CompleteUnlock with a price of £1.49. Remember to export Construct 2 with IAP in "test" mode.

<?xml version="1.0" encoding="utf-16" ?>
<CurrentApp>
<ListingInformation>
<App>
<AppId>00000000-0000-0000-0000-000000000000</AppId>
<LinkUri>http://apps.microsoft.com/webpdp/app/00000000-0000-0000-0000-000000000000</LinkUri>
<CurrentMarket>en-US</CurrentMarket>
<AgeRating>3</AgeRating>
<MarketData xml:lang="en-us">
<Name>AppName</Name>
<Description>AppDescription</Description>
<Price>1.00</Price>
<CurrencySymbol>$</CurrencySymbol>
<CurrencyCode>USD</CurrencyCode>
</MarketData>
</App>
<Product ProductId="CompleteUnlock" LicenseDuration="0" ProductType="Durable">
<MarketData xml:lang="en-us">
<Name>Product1Name</Name>
<Price>1.49</Price>
<CurrencySymbol>£</CurrencySymbol>
<CurrencyCode>GBP</CurrencyCode>
</MarketData>
</Product>

<Product ProductId="2" LicenseDuration="0" ProductType="Consumable">
<MarketData xml:lang="en-us">
<Name>Product2Name</Name>
<Price>1.00</Price>
<CurrencySymbol>$</CurrencySymbol>
<CurrencyCode>USD</CurrencyCode>
</MarketData>
</Product>
</ListingInformation>
<LicenseInformation>
<App>
<IsActive>true</IsActive>
<IsTrial>false</IsTrial>
</App>
<Product ProductId="CompleteUnlock">
<IsActive>false</IsActive>
</Product>

</LicenseInformation>
<ConsumableInformation>
<Product ProductId="2" TransactionId="00000000-0000-0000-0000-000000000000" Status="Active" />
</ConsumableInformation>
</CurrentApp>
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Post » Thu Jul 06, 2017 10:43 pm

@AaronSmithUK

Thanks for the help, it worked for me. I was able to test it.

I also copied your fix into the IAP plugin itself, now I dont need to copy paste the code everytime I export!
Do you have any games on WIndows or any store? Would love to check them out and giving my rating as token of appreciation.
My (small) bit to support a fellow dev :)
Create your own Isometric Runner Game using C2:

Image

Check out my game "Last of the Survivors":
Play Store
App Store
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