Windows Phone 8.1 Dev Preview - Internet Explorer 11

Discussion and feedback on Construct 2

Post » Tue Apr 15, 2014 8:50 pm

I've installed Windows Phone 8.1 Dev Preview on my Nokia Lumia 925 in order to get access to the new features .

I was surprised to see how good is IE11 since IE10 sucked big time. One of the most important update is the support for WebGL. Internet Explorer 11's performance can now be compared to Safari on iOS7 .

Also Touch.Acceleration now works 8-)

Nokia Lumia 925 (WindowsPhone 8.1, Internet Explorer Mobile 11)
Battery Level: Does not work, shows 100
Language, Platform, DevicePixelRatio, BrowserName: Works
AccelerationX, AccelerationY, AccelerationZ : Works
AccelerationXWithG, AccelerationYWithG, AccelerationZWithG: Works
Alpha, Beta, Gamma: Works


Here are Scirra's benchmarks:

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Render Performance 5240~5260 objects at 30fps (WebGL)

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Particles Demo 820~860 particles at 20fps (WebGL)

As a bug (don't know if is C2 or IE11's fault), I've tried my old game Bounce Line and the text boxes (not just the text) were rendered black. Also there was no music/sounds. Except that, the performance was great.

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Post » Tue Apr 15, 2014 8:57 pm

That's quite good news

About Bounceline, I don't like Text as DOM element, you should use sprite fonts instead.

In common sense, all browsers on mobile need to activate the touch input on app it should enable the sound. Did you try?
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Post » Tue Apr 15, 2014 9:14 pm

Joannesalfa wrote:That's quite good news

About Bounceline, I don't like Text as DOM element, you should use sprite fonts instead.

In common sense, all browsers on mobile need to activate the touch input on app it should enable the sound. Did you try?

This is an old game made 2 months after starting to work with Construct 2 ... That is why it still uses the Text and not Sprite Font
What do you mean by "need to activate the touch input on app" ? My game uses Touch/Mouse to play :?:
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Post » Tue Apr 15, 2014 9:28 pm

When you open a game on browser will not play the sounds UNTIL you touch the screen.
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Post » Tue Apr 15, 2014 9:40 pm

Joannesalfa wrote:When you open a game on browser will not play the sounds UNTIL you touch the screen.

:D Of course I did that ... I was in Action Phase and already played for some time ... I thought there was some hidden settings.
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Post » Wed Apr 16, 2014 12:46 pm

Try re-exporting Bounceline in a recent build. When IE11 originally came out we had to work around some bugs in IE's WebGL implementation, including to do with text rendering. It should be fixed now but old exports will still have the bug.
Scirra Founder
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Post » Wed Apr 16, 2014 4:48 pm

@Ashley

Yes, I will try a newer build since the one used for Bounce Line was r13x ;)
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