Windows Store Fail

Get help using Construct 2

Post » Mon Dec 03, 2012 7:41 pm

My game just failed the Windows Store certification test because of this:

3.8 Your app must meet the basic performance criteria on a low-power computer
The app must launch in 5 seconds or less
The app must suspend in 2 seconds or less


How/Where can I affect this in Construct? Reduce the image sizes?
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Post » Mon Dec 03, 2012 8:00 pm

Make the first layout really lightweight and load the resource when the player hits play.
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Post » Tue Dec 04, 2012 2:39 pm

Good suggestion. Had tried taking off ARM support and that sorted it. My game is only 5mb. Apparently all apps are starting slow on Windows RT due to lack of optimisation with the processor. Hopefully MS will be fixed soon.
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