Here is the prototype of my first game in Construct, a basic shooter inspired from Arc Aether Anomalies. It's not complete. Right now there is no 'Game Over' screen, you keep on playing forever even if the health is negative.
Download Prototype:http://dl.dropbox.com/u/5811650/Cell.Pr ... 0v.0.4.exe
W,A,S,D to control the ship. Mouse to aim and fire.
Shooter the spores/crater(whatever you call it) and protect your cell/planet(whatever you call it
Collect the circles/protiens/enzymes (which one is the best?? or can you suggest a better name??) that spawn after destroy the spores.[u:2mo4oa17]Features I may add[/u:2mo4oa17]
>Make the cell destructable, i mean if a spore hits it, the cell gets deformed. I tried using the destructabke terrain trick, but couldn't succeed.
Here is the result of it.http://dl.dropbox.com/u/5811650/Wronf%2 ... potypt.cap
>Make the sprites better.
>A online highscore board. (i don't have any idea how i'll do this)[u:2mo4oa17]Help I Need[/u:2mo4oa17]:
Please can somebody suggest a good sound track for this game? I am really bad at choosing a suitable soundtrack for my games.
What do you think of the difficulty? Currently the game spawns 2 spores per 2 seconds. Should I increase it?
Help regarding the online high score board.
Please post your best scores here so I can change the difficulty level to the most suitable.
Please leave your suggestions and Comments!