Taking advantage of Construct's 3D object , I'm in the process of making an RTS
A heavy tank plowing through a mass of enemy buildings
A standard tank with the basic Machine gun Prefab
This is the main testing program : I've already implemented relatively nice looking explosions , ricochets , bullets , unit highlighting & ordering , movement , random 'civ' building placement for random maps ... and so on. I can test each unit I make in here to 'export' to the main program.
Viewing the heavy tank in the Model Viewer
This is my other testing ground to make sure every Model I make it zeroed in on each other so I don't have to use trigonometry to move about models. It's a model viewer.
The game will play just like command and conquer ( yet much faster and easier). Because of the lack of animations , instead of Infantry you will have access to "Prefabs" - Small vehicles which act almost exactly the same , yet heftier and more powerful than standard infantry.
Cyclone will also feature an Indisclosed gamemode which should make the game incredibly fun and replayable online*