[WIP] Sonar

Show us your works in progress and request feedback

Post » Sat Apr 26, 2014 11:56 pm

Working on a small game at the moment and was looking for a little feedback. I feel that the sonar mechanic works well but, isn't enough for an entire game. What are your thoughts?

Controls
WASD
Arrows
Gamepad

Thanks!

http://goo.gl/z33RQp
There are four levels so far not fifthteen.
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Post » Sun Apr 27, 2014 11:44 pm

Woh, nice! 4/5
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Post » Mon Apr 28, 2014 1:07 am

Bedsidesam92 wrote:Woh, nice! 4/5


Glad you have enjoyed it so far :D
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Post » Mon Apr 28, 2014 1:15 am

Great little idea!
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Post » Mon Apr 28, 2014 6:44 am

That is really interesting. Maybe you could put some theme to it. I don't know, like a mole or some other blind animal escaping a labyrinth? I see (or do I?) great potential.
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Post » Tue Apr 29, 2014 4:36 am

Thanks for the kind words. I was thinking of adding some art work in there maybe turn it in to a cave scene with a weird little creature that lives underground. Also trying to think of some more mechanics, I feel that one mechanic may not be enough for an entire game.
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Post » Thu May 08, 2014 4:06 am

Got round to finishing the game :)

You can play it here:

http://goo.gl/AjyTss

Hope you enjoy.

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Use your sonar to navigate through the pitch black environment,

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[Keyboard Controls]

WASD / Arrows - Movement

P - Pause

F - Fullscreen

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[Gamepad Controls]

Left stick / D-Pad - Movement

A - Jump

Start - Pause
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Post » Thu May 08, 2014 7:13 am

Doesn´t work in Safari!

In Firefox is was cool! ;-) Good one!
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