[QUOTE=SoldjahBoy] 1. That is a whole layer, a sprite object set to a light gray colour with multiply effect is covering the whole layer. On top of that is a greyscale sprite set to additive, and it is set to fade behavior. The additive object is created randomly and set to destroy on fade.
2. The rays/flare is made of one object repeated about 20 times. The cloud is the same... I used greyscale images and used the tint effect as well as additive effect.
Can i ask you to make a .cap tutorial for this?
sorry for being such a pest.
But the effect you achieved... just woah.