Click here to play: SR:OPS Demo
SR:OPS started out as a basic top-down shooter, but after figuring out some groovy lighting (Flashlight with dynamic shadows! W00T!) effects and making them core gameplay mechanics, I decided to lean more towards a stealth game.
I'm interested in everyone's opinions so far, as well as how well it performs for you. I'm developing/testing on a rather low-end PC and I get a pretty solid 30+ frames a second, which is acceptable for this game, but I worry about it dropping too low later on.