[WIP]Escape The Prison v.9.5

Show us your completed creations made in Construct 2

Post » Wed Jan 25, 2012 3:43 am

Greetings fellow Constructors! I'd like to present my first major project using Construct 2...



Click here to play the latest version.
Controls:
A/D - Left/Right
W - Jump
Space - Shoot

Latest version includes:
  • Health/Ammo system
  • Mediocre AI
  • iPad/Touch Controls
  • Pickups
  • Webfonts(Yay!)

For the most part I have the game well planned out, once I finish up on a few more basic things I'll finish the level graphics and then go crazy making various levels and scenarios.

My weakest point would have to be the AI, and now that we have families it's even easier. I'd love to have different zombie types but creating AI makes my brain hurt, help with that would be appreciated.Radichio2012-02-11 23:20:18
B
16
S
2
G
6
Posts: 16
Reputation: 4,267

Post » Wed Jan 25, 2012 11:45 pm

I like the project so far! looks great!
B
61
S
5
G
5
Posts: 32
Reputation: 6,743

Post » Sat Jan 28, 2012 10:38 am

Hey there Radichio,

Nice start, I like the way the instructions are featured on the walls. Good thinking.

I would tone down the shake effect when you fire the gun though, if not remove it.

Looking forward to playing a bigger stage.
ImageImage
B
73
S
16
G
6
Posts: 1,039
Reputation: 10,475

Post » Tue Jan 31, 2012 2:39 am

Latest update:
1. Project now has an actual name
2. Many place holder sprites replaced
3. Title screen(WIP)
4. Thoroughly tested and working with an iPad 2

B
16
S
2
G
6
Posts: 16
Reputation: 4,267

Post » Wed Feb 01, 2012 12:25 am

A few little things:
1. make the text z-ordered behind the player.
2. perhaps making the text slightly transparent would be effective?
3. the blue platforms are a bit out-of-atmosphere.

Otherwise, it shows much potential!
B
90
S
30
G
24
Posts: 3,189
Reputation: 32,400

Post » Wed Feb 01, 2012 3:37 am

1. Due to the way WebGL works in Construct 2, text is drawn on top of everything else.
2. The text is supposed to represent blood, this may not help. Might reposition to prevent the player from appearing on top.
3. This is a prerelease, many graphical objects are far from complete.

I appreciate the input, more good things to come!
B
16
S
2
G
6
Posts: 16
Reputation: 4,267

Post » Sat Feb 11, 2012 11:22 pm

Version 0.9.5 has been released!
Includes a handful of sounds and minor bug fixes related to animations.
The next version should have more levels and a global life system.
B
16
S
2
G
6
Posts: 16
Reputation: 4,267

Post » Fri Feb 17, 2012 1:33 am

Minor update, new particle based death for zombies, character movement bug fix, added new mob spawner for zombie creation.

Zombies pop out of the spawner based on the number of them in the current layout.
B
16
S
2
G
6
Posts: 16
Reputation: 4,267


Return to Completed Creations

Who is online

Users browsing this forum: No registered users and 5 guests