Wonder Sumas demo!

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Post » Wed Feb 11, 2009 11:31 am

[quote="David":vufaf340]I cant get past the green worm at the end of the cave level :(

Um the platformming variables could use some tweaking. He accelerates and decerates pretty slow, making it hard to jump on platforms etc. If he accelerated and decelerated faster, it would be more fun :)[/quote:vufaf340]

If you shoot the worm 20 times, or something like that, in the eye he dies and leavs a diving equipment. Maybe I should make a hint about that, it's just so obvious to me (perhaps since it's my game). You then have to back-track to the water in the second level.

The idea was to give the player a sort of a heavy feel, but I guess the platforming requires too much precision at the moment to have such low acceleration and decceleration. I'll try to fix that, along with the other complaints.

I also think that I need some more shortterm rewards. At the moment, there's simply to little stuff for you to collect in the levels (such as the coins and mushrooms in super mario) so I thought that maybe the enemies could drop some money or something.

Anyway, thanks for the help everyone.
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Post » Thu Feb 12, 2009 2:51 am

Deadeye has been having trouble with sound on a few things lately I have noticed...

Hurry up and put that computer together dammit D:

~Sol
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Post » Thu Feb 12, 2009 4:50 am

yeah i played the game really quck before I went to bed, if you upload another build ill put some more time into it.
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