[quote="deadeye":2kdpy7p8]I seem to be able to zoom things just fine scidave, but your .cap is missing so I can't see what's up on your end.
And eski, you can create a zoom effect by actually zooming the screen with System events, or you can fake it by scaling sprites. Either way. Perhaps a .cap of the problem you're having would help to fix the issue.[/quote:2kdpy7p8]
When i posted this first I hadnt even started on a .cap because i was just wondering how i would start this.
But i tried here, this .cap shows what i am talking about.
The thing that i am trying to do is like a "woke up in a room" game.
You see a image and from it you can click various places and you zoom and scroll to that place.
I dont know what is the best way of doing this, stacking up lot of sprites top of each other or some other way.
You can see how i did it there, the problem is that i want the scrolling to be in the frame of the layout. You can see when pressing the lightpost that it goes out of the layout and when unticking the "unbound scrolling" then well nothing happens.
So basicly like when the door is pressed i want it to zoom and scroll to the door and then another image is shown which is inside the house.
You could open a new forum just for my questions
Btw... By any change is someone here from Iceland ?