Word seeker in google play - 1000+ downloads

Show us your completed creations made in Construct 2

Post » Sat Dec 13, 2014 5:27 am

My second game "Word Seeker" in google play now, feel free to download and give feedback.

https://play.google.com/store/apps/details?id=com.WordSeeker.zeitas
Last edited by socialpilgrim on Wed Jan 14, 2015 3:15 am, edited 1 time in total.
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Post » Sat Dec 13, 2014 8:11 am

Great!
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Post » Sat Dec 13, 2014 9:05 am

@socialpilgrim can I pm u about your game?
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Post » Sat Dec 13, 2014 10:27 am

Yes please @Naji
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Post » Sat Dec 13, 2014 10:39 am

thanks @iceangle
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Post » Wed Jan 14, 2015 3:15 am

Good to see it has crossed 1000+ downloads
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Post » Wed Jan 14, 2015 10:00 am

Well done on the downloads. I just gave you another one :)

Some points if I may..

I suggest you make it use up the whole screen. On my 16:9 device I get black bars down the sides. There are some good tutorials on this. (The banner ad is off centre too).

The initial screen had some confusing words placed over the help text.

Sometimes duplicate words can be in the list, and it won't let me choose the second one.

At least once it took me to the next level even though there were some words left.

It's a bit hard to see the difference in colour between the 'found' words and the not found words.

The music is kind of loud and sudden.

Your app store listing shows 3 identical screen shots. I suggest you use a different one for each screen size in your app listing.

Always look to improve :)

edit: a question though, do you generate your puzzles or are they fixed?
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Post » Wed Jan 14, 2015 1:25 pm

@codah you are so kind, I appreciate your review and will accommodate same.

It's a bit hard to see the difference in colour between the 'found' words and the not found words.

I feel game should have some difficulty to encourage user to play more, if I make it simple then people will loose interest and uninstall after 3-4 play.

a question though, do you generate your puzzles or are they fixed?

I am using 4 different array randomly to frame all generated words.
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Post » Wed Jan 14, 2015 1:28 pm

socialpilgrim wrote:@codah you are so kind, I appreciate your review and will accommodate same.

It's a bit hard to see the difference in colour between the 'found' words and the not found words.

I feel game should have some difficulty to encourage user to play more, if I make it simple then people will loose interest and uninstall after 3-4 play.

a question though, do you generate your puzzles or are they fixed?

I am using 4 different array randomly to frame all generated words.


I think the difficulty of finding the words in the puzzle is adequate. I meant the words on the left side that track the found/not found words. But anyway, just my opinion.

ok thanks for the info.
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Post » Wed Jan 14, 2015 2:57 pm

Ohh I got it, my miss lol.... :lol:
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