Burvey wrote:I am doing this all in one event sheet and one layout believe it or not
Yeah, I did that with my first game as well which is well over 1,000 events lol. It makes it a pain to work on later, which I'm now attempting as I never took the game out of beta. I'm trying to work on it a bit here and there and it really can be a pain sometimes. There's so much that I could fix up now too since I developed the game 4 years ago and there have been so many improvements in C2 and HTML5 since then. Oh well, it is what it is.
How is the pinball sandbox coming along?
We hit minus 20 two nights in a row and neither vehicle would start even with the charger on.
Burvey wrote:We hit minus 20 two nights in a row and neither vehicle would start even with the charger on.
I hear ya man, it was minus 27 this morning when I took my son to school. At least the snow has stopped now. It's up near the top of the 6 foot fence where I shoveled out the driveway.
By the way, I was going to ask if you have plans to make a bowling theme? I think it could work well on a digital pinball machine.
HugosRibas wrote:I wouldn't focus in good Graphics! Keep making good usability and make it functional and easy to use. That's all.
I wouldn't buy it for the graphics, i would make my own graphics anyway.
I think your price is really cheap if functionality is running smooth, but it makes you sell more so could be a better strategy.
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