Wow - 2d graphics with 3D lighting, depth info, etc

New releases and general discussions.

Post » Mon Jan 11, 2010 10:25 am

[quote="deadeye":2wyc28dh]I've been to Albuquerque, there is no excuse for being distracted by it. It's not that distracting.[/quote:2wyc28dh]

When you said Albuquerque I read it as "Alizee" for some reason... then I was like, how can you NOT be distracted by Alizee? (possibly NSFW: http://charlesoulie.free.fr/momo/Alizee ... %20cul.jpg)

Anyway, this thread is awesome. I love this pseduo 3D lighting thing. If there was an easy-ish way of adding this in to Construct so you could just import your graphics (heightmaps etc) and it would just work... that would be awesome. :D

~Sol
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Post » Mon Jan 11, 2010 4:33 pm

[quote="deadeye":31ddk7uj]I've been to Albuquerque, there is no excuse for being distracted by it. It's not that distracting.[/quote:31ddk7uj]

Should have taken that left turn.
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Post » Mon Jan 11, 2010 5:25 pm

[quote="Mipey":aeos0ycs]While you are on it, David, can you make our games too? With awesome graphics and all that. Make that MMORPG! Oh, and I'll have a pizza with soda, please. :wink:[/quote:aeos0ycs]

:evil: David if you are going to make his MMORPG I want one Too!
And a Pony!
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Post » Wed Feb 10, 2010 5:53 am

How did I miss the first post on this thread, I'll never know.

I'm floored. It's beautiful. Yes, blows 3D out of the water for a certain kind of game.

Please. PLEASE. Keep THIS in mind for Construct 2 as well =)
shader graph editor? >_<
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Post » Sun Feb 14, 2010 3:17 am

[quote="madster":3c5t1iu0]How did I miss the first post on this thread, I'll never know.

I'm floored. It's beautiful. Yes, blows 3D out of the water for a certain kind of game.

Please. PLEASE. Keep THIS in mind for Construct 2 as well =)
shader graph editor? >_<[/quote:3c5t1iu0]
Using your plugin (height map plus) I was able to create something that looks semi decent. Nowhere near the level of what was posted by it does create a nice 3D effect, similar to David's.


[url:3c5t1iu0]http://www.mediafire.com/file/m4xm3yii2jh/Height%20Map%20Plus%20Test.exe[/url:3c5t1iu0]
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Post » Sun Feb 14, 2010 1:43 pm

that's looks great, Shady.
are you planning to upgrade it now with the new bumpmapping3d effect?
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Post » Sun Feb 14, 2010 1:53 pm

[quote="lucid":28vr3v08]that's looks great, Shady.
are you planning to upgrade it now with the new bumpmapping3d effect?[/quote:28vr3v08]
I've never heard of bumpmapping3d, so if you can point my towards where I can download the effect it'll be great. About upgrading, I'll try if it isn't too much of a hassle, but this was more a 'proof of concept' then anything else. Maybe I'll incorporate it in a next game, since it doesn't fit in my current one at all.
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Post » Sun Feb 14, 2010 3:14 pm

earlier in this thread davo posted his exe's with it. it does what the video does, so your lightsource can go behind objects
I thought it was included in the latest 99.82 version of construct
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Post » Sun Feb 14, 2010 3:35 pm

[quote="lucid":2yfpnt6r]earlier in this thread davo posted his exe's with it. it does what the video does, so your lightsource can go behind objects
I thought it was included in the latest 99.82 version of construct[/quote:2yfpnt6r]
So it's already built in? Sweet. I'll be sure to check it out in the morning (since it's bloody 2:30am here in Australia...)
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Post » Sun Feb 14, 2010 10:00 pm

It's not bad Shady, but it looks like you already have some shadows baked into your image so it kinda defeats the purpose.

Also, bonus for your user name being on topic :P
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