Wow, impressed by SC2

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Post » Fri Mar 15, 2013 2:39 pm

What took me one week in AS3 and Lua, took me ONE hour in SC2!

damn!California2013-03-15 15:19:22
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Post » Fri Mar 15, 2013 8:44 pm

feels good bro don't it?
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Post » Fri Mar 15, 2013 9:11 pm

I was sold when I made it through that first shooter tutorial in half an hour. Granted, all the artwork was pre-made, but it was just too easy. I'm swamped in functions and events NOW (=P), but it would be wayyyy worse with almost anything else.
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Post » Sat Mar 16, 2013 3:34 am

[QUOTE=California] What took me one week in AS3 and Lua, took me ONE hour in SC2!

damn![/QUOTE]

sounds like a testimonial...lol.
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Post » Sat Mar 16, 2013 4:13 am

What would be impossible for me to code in any language, I can do in days now
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Post » Sat Mar 16, 2013 4:46 am

[QUOTE=fluke939] feels good bro don't it?[/QUOTE]
Not good, feels GREAT
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Post » Sat Mar 16, 2013 4:48 am

[QUOTE=Rory] What would be impossible for me to code in any language, I can do in days now [/QUOTE] exactly man, feels liberating

[QUOTE=RandomExile] I was sold when I made it through that first shooter tutorial in half an hour. Granted, all the artwork was pre-made, but it was just too easy. I'm swamped in functions and events NOW (=P), but it would be wayyyy worse with almost anything else. [/QUOTE] Yeah, the ghost tutorial is like an eye opener to all the posibilities, the platform one too.
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Post » Sat Mar 16, 2013 4:49 am

[QUOTE=harrio] [QUOTE=California] What took me one week in AS3 and Lua, took me ONE hour in SC2!

damn![/QUOTE]

sounds like a testimonial...lol.[/QUOTE]
Using SC2 I already lost 25 kilos!!
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Post » Sat Mar 16, 2013 4:52 am

Oh man, things like "set Array position 0 to sound1" is priceless, stuff like that made me cringe in AS3, I can't believe SC2 ease of use.California2013-03-16 14:18:53
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Post » Sun Mar 17, 2013 2:02 am

[QUOTE=California]Using SC2 I already lost 25 kilos!![/QUOTE]
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