Wowee! I'm playing the hottest new games

Chat about anything not covered in these forums, but keep it civil!

Post » Sun Aug 10, 2008 3:37 pm

Actually since reading up on Fallout 3 (damn, I want that game), a lot of people have been talking about "problems with Oblivion" that have been addressed in the new Fallout game. Mainly the scaled enemy levels. That sounds absolutely stupid to me. Why the hell would you make enemies level up to match you? Isn't the point of getting stronger to be able to smash weak enemies that used to give you problems? I dunno, the more I read up on Oblivion the less I want to play it.

Morrowind is actually starting to get... well, I don't know how to put it. It's like the game is too big. A lot of times I don't know where the hell I am, and the missions people give me are all a million miles away in opposite directions. I always have five different things to do, so when I come across a little cave or something that looks like it might be fun to explore, I always think "well, I don't really have time... I've got to get to here or there and finish this thing for whatsisname, I'll come back later." I mean, two weeks into the game I finally get to Vivec (which is huge and confusing all on it's own) only to find out that it's actually just a two minute walk from where I started out. It would have been kind of nice to know that there was a major metropolis just around the corner from the dinky little fishing village I started out in.

And another thing is I've stolen so much loot and money that I'm absolutely rich, but I don't have a damn thing to spend my money on. You'd think that by now I'd come across someone with some kickass magic weapons or armor for sale but no... I'm still mobbing around with my plain old chain mail and a broadsword. Yeah, I come across magic weapons all the time, but so far I haven't found any that are better than my plain, old, non-magical sword because overall they just don't do as much damage. It's not even worth the extra weight to carry a magic weapon around.

And it takes forever to travel anywhere unless you take a silt strider. But if you take a silt strider, you don't get to see the world or get into fights to level up. So if I don't want to miss out on anything, I have to spend half an hour just walking to my destination. Argh.

Oh well, I'll keep at it. I'm sure I've just hit a lull in the plot and it'll pick up soon. I hope.
Moderator
B
5
S
2
G
6
Posts: 4,348
Reputation: 10,971

Post » Sun Aug 10, 2008 6:03 pm

@Deadeye:
If you still plan to give Oblivion a shot, I suggest this mod:

http://elderscrolls.filefront.com/file/ ... haul;68542

There are also other mods on that site that change how enemies work/level, but the one above is the most popular.

On a side note, travel in Oblivion isn't nearly as bad as morrowind. You are given a horse fairly quickly and you can teleport to any town you've visited once.
B
2
S
2
G
5
Posts: 391
Reputation: 2,432

Post » Sat Aug 23, 2008 12:16 am

Welp, I finished HL2 (actually a few days ago but whatever). Awesome game. I thought the ending was kinda weak though.

Anyway, I decided to check out a speedrun of the game, and holy mother of god. :shock: I had no idea you could break the game so badly. In the speedrun I watched the dude does all of Ravenholm in under one minute and ten seconds. WTF.

Check it out here: Direct link to the Ravenholm part (Google video)

He also does all of Highway 17 without the car :shock:
Moderator
B
5
S
2
G
6
Posts: 4,348
Reputation: 10,971

Post » Sat Aug 23, 2008 2:20 am

[quote="deadeye":uvszdeop]
Anyway, I decided to check out a speedrun of the game, and holy mother of god. :shock: I had no idea you could break the game so badly. [/quote:uvszdeop]

Man, if you liked that you might like Rocketron [size=85:uvszdeop](lol I don't expect you to at all)[/size:uvszdeop] - a game I made a while back with these bugs in mind. It's probably the best thing I've made to date, it's horribly ugly (like most of my games :) ),it's buggy as hell (by design :twisted: ), but its really a game for the pros. My friend has completed it in under 4 minutes.
You won't be able to play it at first but once you get used to it and get the basic jumps down it's pretty fun. It was really made for my benefit rather than for other people to play - since everyone, on their first go, seems to take one look at the graphics, be unable to fly the rocket about, and then gives up. But when I was making it, after months of level making, making unlockable stuff etc, making the level editor, I would still find new techniques and new bugs to be exploited, all leading to faster level times.
The other brilliant (if I do say so myself) thing about it is there is a TON of stuff to unlock - once you complete the game you unlock more levels than you had before. To this day nobody (afaik) has unlocked everything 100%. (bloody albino faggatron :mrgreen: )
This is also the game that my name here comes from - (the boss at the end is called faggatron)

sorry if this was too blatant a plug lol
B
2
S
2
G
5
Posts: 236
Reputation: 2,122

Post » Sat Aug 23, 2008 4:21 pm

[quote="deadeye":34e5z9sr]Welp, I finished HL2 (actually a few days ago but whatever). Awesome game. I thought the ending was kinda weak though.

Anyway, I decided to check out a speedrun of the game, and holy mother of god. :shock: I had no idea you could break the game so badly. In the speedrun I watched the dude does all of Ravenholm in under one minute and ten seconds. WTF.

Check it out here: Direct link to the Ravenholm part (Google video)

He also does all of Highway 17 without the car :shock:[/quote:34e5z9sr]
The ending IS pretty weak but is continued in Episode One and Two. Episode One is a direct sequel that starts RIGHT where HL2 left, but is kind of short and lacks lots of new content. Episode Two on the other hand has lots of more content, new environments and enemies. Totally worth checking out, especially since they're so cheap (EP1 is 10$, EP2 is 15$) and you can get them in a pack that's only 19.99$.
B
4
S
2
G
6
Posts: 50
Reputation: 1,690

Post » Sat Aug 23, 2008 10:04 pm

[quote="deadeye":3fhjb3pz]Anyway, I decided to check out a speedrun of the game, and holy mother of god. :shock: I had no idea you could break the game so badly. In the speedrun I watched the dude does all of Ravenholm in under one minute and ten seconds. WTF.

Check it out here: Direct link to the Ravenholm part (Google video)

He also does all of Highway 17 without the car :shock:[/quote:3fhjb3pz]There's definitely some cheating going off there, he sprints the entire game without losing stamina, and also does some unexplainable things without exploiting bugs. Something fishy there.
B
2
S
2
G
5
Posts: 156
Reputation: 1,962

Post » Sat Aug 23, 2008 11:21 pm

[quote="AsparagusTrevor":1oni1z59][quote="deadeye":1oni1z59]Anyway, I decided to check out a speedrun of the game, and holy mother of god. :shock: I had no idea you could break the game so badly. In the speedrun I watched the dude does all of Ravenholm in under one minute and ten seconds. WTF.

Check it out here: Direct link to the Ravenholm part (Google video)

He also does all of Highway 17 without the car :shock:[/quote:1oni1z59]There's definitely some cheating going off there, he sprints the entire game without losing stamina, and also does some unexplainable things without exploiting bugs. Something fishy there.[/quote:1oni1z59]

He's not sprinting, the power meter doesn't show up in the corner. From what I understand, he builds up momentum (or creates it by glitching off of an object) and hops repeatedly. The hopping preserves the momemtum because he's not on the ground long enough for friction to slow him down.

As for the flying trick, they're using a macro to jump off of held objects repeatedly.

Anyways, yeah... it's an official Speed Demos Archive entry, and they don't allow cheating there. If they were doing something they didn't say they wouldn't have the top spot on the site, it would be disqualified.

http://speeddemosarchive.com/HalfLife2.html

They also explain a lot of the tricks they do on that page.
Moderator
B
5
S
2
G
6
Posts: 4,348
Reputation: 10,971

Post » Sun Aug 24, 2008 2:32 am

Macros still count as cheating though, if you can't press the buttons fast enough yourself like it's cheating. Still, I suppose it's an error in the code whatever. Oh well, I suppose that's what happens when you throw realistic physics into the mix, you end up with too many scenario possibilities to calculate, and bugs like that to exploit.
B
2
S
2
G
5
Posts: 156
Reputation: 1,962

Previous

Return to Open Topic

Who is online

Users browsing this forum: No registered users and 6 guests