R0J0hound wrote:Not much progress as of late. The culprits are technical difficulties mainly, so I have to change my approach.
It's a cool idea, but I don't have enough time for such a project. Python would be a cool language for the editor, but no so much for speed in the game itself. I'm using it here because it has allowed be to make the wrapper fairly quickly, but the side effect is it runs slower.
http://benchmarksgame.alioth.debian.org ... g2=python3
Python is still garbage collected and yes it can be used for games, even 3d ones. Usually though for 3d the engine part is made in C and python is used for the scripting parts that don't need to be fast as possible.
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