Wukong Jump [Development Details]

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  • Hello guys,

    I'm working on an infinity jump/one finger game.

    • OLD VERSION - See Below for new version

    The basic without enemies:

    TO-DO:

    Menus main menu, in-game menu (Music, SFX and good imagens/transactions);

    Change platforms for new ones who "fit" on the layout making a sensation of ambiance, like: http://cdn-www.bluestacks.com/AndroidTa ... 50x330.jpg ;

    Make enemies and actions (SFX) (probably 4 enemies with at least 2 behaviors each);

    Make special movements for the main character;

    Make 2 types of game, normal and countdown;

    Improve performance;

    Make an online ranking;

    Improve the AI;

    Improve layout;

    Make in-game special effects;

    Make a briefing scene;

    Publish on Google Play;

    Edit:

    New Version:

  • Hello there Kla!

    Your link seems to be broken, could you try to upload a new version?

  • Hello there Kla!

    Your link seems to be broken, could you try to upload a new version?

    Wow, Sorry... <img src="{SMILIES_PATH}/icon_e_surprised.gif" alt=":o" title="Surprised">

    I have changed for another upload site.. try now..

    if you can't see, you can use this link: http://prnt.sc/azx7ra

    <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • > Hello there Kla!

    > Your link seems to be broken, could you try to upload a new version?

    >

    Wow, Sorry... <img src="{SMILIES_PATH}/icon_e_surprised.gif" alt=":o" title="Surprised" />

    I have changed for another upload site.. try now..

    if you can't see, you can use this link: prnt.sc/azx7ra

    <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />

    Yep it's working now!

    It's seems nice so far, I'm looking forward to the future development <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />

  • Great idea! The addition of enemies, obstacles and power ups would make it very addictive.

  • Looks good. Looking forward for update

  • I'm trying to make a initial interaction..

    Wow... the color are changing in the .gif ... in the game this doesn't happens.

    This picture is only for inspiration.. this viking boat is not mine.. from internet.

  • Nice game!

    Did you draw the graphics?

  • Nice game!

    Did you draw the graphics?

    Thanks for the reply.

    I paid for a freelancer do the plataforms, background and some itens.

    The player (hero) and enemies were bought in game assets store.

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  • Hey guys, I have an update.

    Actually does not look so different but it was all reworked.

    * Before it was just tap and jump, now you have to slide your finger on the screen, as much as you slide as much it is going to jump.

    * New HUD on top:

    - Life bar;

    - Coins counting;

    - Bananas counting;

    - Time playing;

    All together will be used to calc the score.

    - Pause buttom;

    * New random platform system:

    - Now increasing difficult after X platforms (Before it was a big crazy random);

    - "Buffer" system, creating at start X platforms to not decrease performance when playing;

    * Using a second invisible sprite as player for collisions;

    * Using a second invisible sprite on each platform for path and collision;

    To DO:

    * Loading

    * Main Menu

    * Enemies

    * Pause Menu

    * Achievements/Leaderboard (Google Play)

    * Game Over Menu

    * Fix Player jumping animation

    * Change coin animation

    * Sounds

  • Update:

    * Fixed Jump Animation;

    * Added sine to coins;

    * Added banana and coins as reward;

  • I'm not sure if I'll keep this project..

    I was doing it using C3 but I'm not renewing the subscription and I don't know if have a point recreating it on C2.

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