X amount of monsters destroyed transition

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Post » Sun Feb 10, 2013 9:49 pm

Is there a way when, after destroying X amount of monsters, the layout can change to a new layout? Such as if the player killed 12 monsters, the layout would swap for another layout?
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Post » Sun Feb 10, 2013 9:58 pm

Add variable monstersSlain.

Everytime you kill a monster add 1 to that variable.

When monstersSlain equals 12, go to layout 2 and setmonstersSlain back to 0.
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Post » Sun Feb 10, 2013 9:58 pm

[QUOTE=vee41] Add variable monstersSlain.

Everytime you kill a monster add 1 to that variable.

When monstersSlain equals 12, go to layout 2 and setmonstersSlain back to 0.[/QUOTE]

Thanks!
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Post » Mon Feb 11, 2013 2:31 am

Might want to make that >= 12 on the check incase of some weirdness that happens to cause adding more than 1 to the variable. It's a safe coding practice.
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