X Is overlapping X

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Post » Sat Aug 25, 2012 10:15 am

[QUOTE=GenkiGenga] Hows this?

https://dl.dropbox.com/u/13312935/Howsthis.capx

It doesnt push them out of one another - instead it just keeps them apart. Its much simpler and pretty much the same thing.[/QUOTE]

I'm getting ERROR while opening this capx. It can't find some sprites.

There is no Sprites and Animation folders in your capx
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Post » Sat Aug 25, 2012 10:40 am

hmm when I try to save your project as a capx it wont open after that. Are you using R100? All I did was disable/delete your collision detection event and added solid behaviour to the zombie placeholders.

Give it a try.
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Post » Sat Aug 25, 2012 12:41 pm

[QUOTE=GenkiGenga] hmm when I try to save your project as a capx it wont open after that. Are you using R100? All I did was disable/delete your collision detection event and added solid behaviour to the zombie placeholders.

Give it a try.[/QUOTE]

Make them stand like that:


a then move green sprite to the right
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Post » Sun Aug 26, 2012 7:44 am

Are you planning on having zombies fall from the sky? How likely is it that this situation will ever occur? As long as they stay on the ground you wont run into any issues.
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Post » Sun Aug 26, 2012 10:26 am

[QUOTE=GenkiGenga] Are you planning on having zombies fall from the sky? How likely is it that this situation will ever occur? As long as they stay on the ground you wont run into any issues.[/QUOTE]

Ok, here you go. Screenshot from my game.



See that platform over the main character? That's the answer to your question.

Also, I've already solve this problem. Let me know if somebody need solution.Vladoss2012-08-26 10:27:02
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