[quote="On the wiki Ashley":2s5bb6tb]By default, sounds under 3mb are cached the first time they are played. You can change this with the Cache property in XAudio2. This can mean a slight delay while a sound is loaded for the first time during a game. You can counteract this by using the Cache file or Cache directory actions to pre-load sounds in to memory at the start of your game. [/quote:2s5bb6tb]
So sounds over 3mb are cached before they are played?