XAudio2 documentation completed

Post your own tutorials, guides and demos.

Post » Sat Jan 03, 2009 3:41 am

I was bored this evening, and the end result is XAudio2 is fully documented.

XAudio2 on the Wiki

Any comments, suggestions etc appreciated.

Beh, only like, another 50 to go :-\

Rich: edited.
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Post » Sat Jan 03, 2009 10:03 am

[url:32fbzdfm]http://apps.sourceforge.net/mediawiki/construct/index.php?title=XAudio2[/url:32fbzdfm]
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Post » Sat Jan 03, 2009 11:32 am

[quote="Ashley":1xbsk7oq][url=https://apps.sourceforge.net/mediawiki/construct/index.php?title=XAudio2:1xbsk7oq]XAudio2 on the Wiki[/url:1xbsk7oq][/quote:1xbsk7oq]

Again HTTPS

newt added correct link
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Post » Sat Jan 03, 2009 2:35 pm

One day I'll remember the http thing...
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Post » Mon Jan 05, 2009 4:01 pm

Nice writeup and nice plugin.

[quote="On the wiki Ashley":2s5bb6tb]By default, sounds under 3mb are cached the first time they are played. You can change this with the Cache property in XAudio2. This can mean a slight delay while a sound is loaded for the first time during a game. You can counteract this by using the Cache file or Cache directory actions to pre-load sounds in to memory at the start of your game. [/quote:2s5bb6tb]

So sounds over 3mb are cached before they are played?
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Post » Mon Jan 05, 2009 5:45 pm

Sounds over 3mb will not be cached. They have to be loaded in to memory so they can be played, but when they finish, they're freed from memory. The next play will go back to disk to load it again.
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Post » Tue Jan 06, 2009 7:29 pm

Okay. I added a short note to that effect.
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