XBox Live Plugin Example

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Post » Thu Apr 20, 2017 10:47 pm

I'm sure with all the work being done of C3, it will be added to the Manual soon; but was wondering if an example will also be added to C2, to help us make sure we are using the XBox Live Plugin in correctly.
Using R243 for all examples
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Post » Mon May 08, 2017 1:12 pm

also for me its a important question...
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Post » Tue Jun 27, 2017 9:01 pm

Agreed. Would like to see this also.
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Post » Wed Jun 28, 2017 11:25 am

There's a tutorial here.
Scirra Founder
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Post » Sun Jul 16, 2017 10:08 am

I have been unable to get Xbox Live sign-in working in my C2 game on my Xbox One in dev mode. I went through the tutorial linked above. "On sign in (silently) error" always triggers, whether I call "Sign in silently" on Layout Start, or I call "Sign in" from a button press.

First thing I want to confirm is, is the app Sandbox required? I set up my Sandbox but I can't log in with my authorized test accounts, so I'm asking on Microsoft forums about that.

But otherwise I can use the default "XDKS.1" sandbox to deploy and run the game, it's just that the XBox Live sign-in fails. I've done everything else in the tutorial, including installing the NuGet package and associating the app with the store. If it should work without the app Sandbox, then perhaps a sample app with Xbox Live working would still be useful.
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