Xcode and Cocoon Emulator issue

Discussion and feedback on Construct 2

Post » Thu Apr 24, 2014 11:58 pm

I can't seem to get my app to run in the iOS simulator. I always get the error "Xcode cannot run using selected device"

Anyone seen this or now how to debug it?

I've done most of the items I saw on Stackoverflow, setting targets, compiler...etc.
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Post » Fri Apr 25, 2014 1:38 am

Are you opening the zip on a the mac or on a pc first?

I ran into issues when I would download the compiled zip, extracted it to my PC and then copied to my mac (using dropbox).

Once I downloaded and extracted the zip directly on the mac, the issues went away.
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Post » Fri Apr 25, 2014 5:35 am

I'm so stupid.
Form Ludei

Please check that the device emulator is not selected as the active platform,
as our compiler only creates builds for the ARM platform, which will fail to
run in the iOS emulator.
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