Xoi San - feedback

Show us your works in progress and request feedback

Post » Thu May 22, 2014 4:32 pm

Hi.

My game is nearing the final stages. Any comments would be appreciated.

https://www.youtube.com/watch?v=1A4t7YzWWZM&feature=youtu.be
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Post » Thu May 22, 2014 10:02 pm

Perfect animals animation you got.
Is't for mobiles?
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Post » Fri May 23, 2014 9:17 am

Thank you.
Pc, Mac, Linux and mobiles yes.
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Post » Fri May 23, 2014 9:37 am

Did you test it on mobiles? what export did you use? any drops on fps?
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Post » Sun May 25, 2014 6:32 am

I tested in IOS and android devices. The FPS was a constant 60FPS.
I am however going through an optimization exercise too allow for older generation phones to get the same performance.
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Post » Sun May 25, 2014 7:21 am

Great art style, great animation, I'm really looking forward to playing this :)
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Post » Mon May 26, 2014 2:00 pm

@BlackSmith Thank you very much

I need the communities help.
Can you please help me. Please pass a vote for my game
http://steamcommunity.com/sharedfiles/filedetails/?id=263838232
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Post » Tue May 27, 2014 6:38 am

Good luck with the greenlight, just cast my yes vote! :D
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Post » Tue May 27, 2014 8:19 am

Ldk wrote:@BlackSmith Thank you very much

I need the communities help.
Can you please help me. Please pass a vote for my game
http://steamcommunity.com/sharedfiles/filedetails/?id=263838232


Bump :)
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Post » Sun Jun 29, 2014 10:08 pm

ChangeLog was not properly tracked.
But here is a brief overview of what has changed.

  • Powerups now only require one Button. Collect Fireflies and one you have enough you can use a power (summon an animal)
    In the past you had one button per animal that you could summon. Instead now the game will decide which animal to summon depending on the situation.
  • When a powerup is available an icon will appear on the top right corner indicating one can be used.
  • New Dog (enemy) behaviour
  • New tower (enemy) behaviour
  • New menu interface.
  • New Scoring system (still under construction)
  • Sounds have been redesigned and polished (not all sounds have been implemented yet)
Image

Image

Image
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