Xtrapet Dev Blog

Show us your completed creations made in Construct 2

Post » Wed Dec 19, 2012 7:41 pm

Here are some images of the "completed" game. The graphics are probably only "prototype/alpha" suitable, but hey, I'm a coder, not an artist.









Po10c2012-12-19 20:04:44
Check out our WIP:BroodImage
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Post » Wed Dec 19, 2012 9:22 pm

Ah I'm sad to hear they rejected They've been really strict recently! I hope they or Scirra give a time limit extension for people who've submitted at least once before the 21st!

Also, the game looks great, reminds me of Oddballz and Catz/Dogz, awesome games
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Thu Dec 20, 2012 6:16 am

Wooo, woke up this morning and checked my email, and saw MS accepted my game! - After I just added particle effects to touch events and better explained the controls.

All those late nights and sleeplessness at least got my game out there.
Now I can relax and think of all the features I can add when I have a C2 license.

Link to game on Windows store http://apps.microsoft.com/windows/app/xtra-pet/19c20ab9-ff8f-4a44-b661-2b38cdd1ca58Po10c2012-12-20 06:53:21
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Post » Thu Dec 20, 2012 6:33 am

@Po10c Congrats! mine just got accepted too
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Thu Dec 20, 2012 5:49 pm

So now Ive had more time to test my game on Windows 8 as a full app, I'm discovering some worrying bugs that didn't show up in browser tests.
Guess I'm a bit screwed right now ha ha ha. Not friggen funny...
At least most of the game mechanics work, but still its not as good as it should be.
I wonder how long MS takes to accept a Game update?
Maybe if I sacrifice another night's sleep I can get the worst of the bugs out before the judges start playing....

To sum up: Making a game that plays out slowly is very difficult to test for bugs even if you speed up the events.
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Post » Thu Dec 20, 2012 11:33 pm

I've just finished doing some emergency bug fixes and I can finally go to bed, 1:30AM and work "tomorrow" :(
At least I am secure in the knowledge that my game won't come off as ammature as it actually is. I'm actually looking forward to actually have time to play and enjoy my own game.
Check out our WIP:BroodImage
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