You create already game for Android?

Discussion and feedback on Construct 2

Post » Fri Jun 15, 2012 10:58 am

If you are an experienced game developer Construct two and you know what steps to take to complete the game on android. Need a hint as to direct my project from Construct 2 to final installation file for Android.

Thanks guys
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Post » Fri Jun 15, 2012 12:04 pm

Your best bet at the moment is to use cocoonjs.
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Post » Mon Jun 18, 2012 5:04 pm

i use CocoonJS (i install and register) and when i open my game i have blank black screen and "fps:>1000" in top left of screen...
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Post » Tue Jun 19, 2012 6:21 am

@delgado - are you using the Ajax object in your game? I've noticed that the black screen occurs when including the Ajax object. This happens even if you don't use the object, it happens as soon as the Ajax object is included in the project.
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Post » Tue Jun 19, 2012 8:10 am

@basti i use only particles, keyboard, appMobi, touch, mouse, enhancment text and canvas object.
So if i create game i cant create high scores because this need ajax?

delgado2012-06-19 08:13:59
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Post » Tue Jun 19, 2012 9:23 am

Try to remove the appMobi plugin. It worked for me.
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Post » Tue Jun 19, 2012 10:29 am

My guess rather goes to the canvas plugin.
Mobiles have a different rendered than desktop browsers.

CocoonJS and DirectCanvas (appmobi) apply some self renderer when converting the application, I'm not sure @r0j0hound's canvas plugin is meant to work on mobiles.

@Knifegrinder: could you confirm if you were using the custom canvas plugin and still managed in having the app running on mobile ?
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Post » Wed Jun 20, 2012 1:28 am

I follow on your tips but i have this problem.
how it looks like in c2
and on my smartphone:




I try with Scale mode, letter box and letter box integer all looks + - similar to each other
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Post » Wed Jun 20, 2012 8:15 am

@Kyatric
I'm sorry but I don't use the canvas plugin on my current project.
In my case the crash was caused by Appmobi and CallJS plugins.Knifegrinder2012-06-20 08:17:38
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Post » Wed Jun 20, 2012 8:33 am

@delgado : dear del, if you use cocoonjs try do that:

enter cocoonjs >> your app >> you'll see a small icon on the top right of the mobile (tap on it) >> Orientation to landscape >> run game again.
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