Your C2 tests

Show us your completed creations made in Construct 2

Post » Mon Jun 25, 2012 10:44 pm

@ParCutz

Ooh I like your game! I have a soft spot for weird platformers! The music is freaky; I think it's the best part. Have you continued work on it?
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Post » Wed Jun 27, 2012 1:32 pm

Thanks midnight.

I enjoyed playing your demo.

The wormy looking beasts are cool.

I like the leaves falling.

Keep up the good work.

I need to add some neat touches to mine as well.

I have done some more work on my game.

Mostly the art and tackling the player + ladder = stuck thing.

I have not added any of the new blocks yet but I did update the player as well as the witch.

NEW UPDATE - July 7/27/2012

The Grae Mezzanine

Have fun today!!!

ParCutzParCutz2012-07-30 03:27:00
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Post » Wed Jun 27, 2012 5:20 pm

Thanks for the feedback! Good work, loving this game haha. The character should move a little faster. I wasn't always able to jump when on the moving platform.
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Post » Thu Jun 28, 2012 9:08 am

Yesterday was my first day working with this amazing piece of software. Though I was unfamiliar to everything and when used to programming I often made things more complicated than they needed to be because I didn't understand the capability of this clever system.
Though I managed to put together something of an "ant simulator". Ants find their way to food by following pheromone trails made by other ants. And this is what I've tried to simulate here:

http://utterstrom.co/AntFarm/

You spawn ants by clicking the left mouse button. Make sure to spawn quite many ants for it to work correctly.jimutt2012-06-28 09:08:41
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Post » Fri Jun 29, 2012 8:22 am

Well, hello boys.
Im working on a platformer.
For now, Im only making movements, situations, checkin respawn system, creating animations... and finally I will create the level, so, for now, its only a little sandbox with various different options and situations.
The only needed controls arte the cursors (left/right/up on floor + left/right/up/down on water (for now)).
Ive planned to add lot of extra animations (swimming, jumping, crouching...) but for now, this is what I have.

xxxxxxxxxxxxxxxxxxxxxx

I think the build its broken on Chrome (at least in mine xD), if so, try it on Firefox :)

PD: Sorry for my (bad) English

UPDATE: Gotta erase the temporal link for the game cuz Im going to build a little blog as a developer diary. You will have news "soon" :).sirLobito2012-07-10 09:05:19
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Post » Mon Jul 02, 2012 2:03 pm

It worked fine for me on Chrome. Great work.
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Post » Mon Jul 09, 2012 6:00 pm

Pewww, many work to do for simple 2D games xD

Right now I'm learning how to storage and load data to make a save system.

Also, I'm planning to make some improvements on my game, like mining to earn gold, stairs, etc.

You can check how it's going here: http://goo.gl/nnk3Q

I believe the enemies won't get working before November, because it's a hobby, so my time is very short to spend doing games, and design something nice to fight against will be a huge work =(

The critters and some small monsters with basic AIs are coming alive around 10 of August.

The game will use an old inspiration, a RPG game called Equilibrium, where I did the end of the World and how a guy finished up saving the humanity and restoring the Earth with a new whole ecosystem. =PTELLES08082012-07-09 18:01:09
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Post » Tue Jul 10, 2012 7:12 pm

Here's my first attempt at making a shmup. I think it looks pretty good seeing how I've only been using Construct 2 for a couple of days so far.

This is just a test to see if I could make the elements of shmup like bullet spreads, changing backgrounds, destructible bullets, etc.

The spinning ball to the right is called the "Seeker". You can shoot it, but it will not die.

Press 1 to fire a spread of 5 destructable bullets.
Press 2 to fire 2 homing missiles.
Press 3 to fire a spread of 5 indestructable bullets.

(Admittedly, the "3D" Background could have been better animated... :P)

Try it out HERE!

Tell me what you think of it! :DZero62012-07-11 00:43:46
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Post » Wed Jul 11, 2012 3:40 am

http://sakgames.com/fruitdarts3/
Fruit dart - a game where you throw darts at fruits. I tried connecting to the facebook highscore but failed to. The score for friends return with either null or 0. So in the end i removed that out and use publish the score to wall inside. Anyone have any suggestions on how to improve my game?
i'm currently adding more weapons, combos, time attack mode, and hard mode.

tell me what you think!
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Post » Thu Jul 12, 2012 12:30 am

I did a little competition on the IGMBrasil.com community, where the users need to group and make a game in one week =P

One of the Teams asked to help them coding the game and here's the first prototype, so, hurry, because tomorrow it'll be updated and so on xD

https://dl.dropbox.com/u/47035927/04%20-%20Survive/index.html
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