Your C2 tests

Show us your completed creations made in Construct 2

Post » Mon Feb 11, 2013 3:58 am

More of a completed concept, and playable.

Its for a "Falling Blocks" game where you try to catch the blocks as they fall, avoiding certain ones.

http://www.scirra.com/arcade/example/3159/falling-blocks-practice

The CapX is there for download in case anyone wants to see what I did.
MOO
B
14
S
4
G
4
Posts: 53
Reputation: 3,862

Post » Mon Feb 11, 2013 9:55 am

my endless runner i have been working on :D

OH DEERwretchedshark2013-02-11 09:56:49
B
14
S
6
G
2
Posts: 136
Reputation: 3,210

Post » Wed Feb 13, 2013 6:30 pm

This is the very first game I made using the free edition of C2, so please don't be too harsh

https://dl.dropbox.com/u/144580754/SiNiSTER/SiNiSTER.html

As the name already indicates, it's a pretty dark game, so I suggest a dim surrounding and a headset to play
The game is completely in german, but you should be able to play it without having to understand the language.
The Task is to collect 4 CDs and bring them back to the starting point.
Well, now that I have a license the next game will be a little more complex
B
3
Posts: 9
Reputation: 618

Post » Sun Feb 17, 2013 3:10 am

Hmm, work in progress Lander game, physics based.

http://johnnysix.net/games/Lander4/


Left and Right arrows control thrusters, Spacebar for tractor beam.
Image
B
27
S
9
G
5
Posts: 487
Reputation: 11,939

Post » Mon Feb 18, 2013 6:09 pm

@JohnnySix That is really nice man. I love the controls, simple and original. Can't wait to see what you finally do with it. May I ask how the ground is being done? is it just an image?Rory2013-02-18 18:10:57
B
36
S
10
G
6
Posts: 948
Reputation: 11,101

Post » Mon Feb 25, 2013 8:31 pm

I want learn some things to my games, and I have started a little game like Diablo.

It was pretty hard, but at least the walls sets visible or transparents when is necessary.

https://googledrive.com/host/0B2Mpc7S5XXNsMV9KZXBucU4xeUk/index.html
B
18
S
5
G
3
Posts: 158
Reputation: 4,813

Post » Mon Feb 25, 2013 8:32 pm

I started trying to randomly generate terrain, but the hitboxes and stuff didn't line up, so it's just an animation with 0 speed and placed manually. Trying to do it all on one layer to get better mobile performance with less overdraw etc.

Thanks for trying it. :D
Image
B
27
S
9
G
5
Posts: 487
Reputation: 11,939

Post » Wed Mar 06, 2013 7:34 am

Match 3 - Fish 'n Chips - getting closer - engine mostly done.
ImageImageImage
B
67
S
19
G
121
Posts: 3,196
Reputation: 72,879

Post » Thu Mar 07, 2013 4:06 pm

@AhrEch,
Wow I just sampled your capx. What a hoot. Now I've seen everything!
@wrechedshark
I like the run cycle!Auntie Val2013-03-07 16:14:16
B
20
S
2
Posts: 257
Reputation: 2,431

Post » Fri Mar 08, 2013 4:59 am

Hey guys, just wanted to show my game ive been workin on, ive only been playing around with construct 2 for about a week, there sure is a lot to learn! let me know what you think or any tips. future add ons i plan on including would be a leaderboard and a way to restart the game without having to hit F5? i havent figured it out yet. thx! -Jscribble

https://googledrive.com/host/0BztTiCUKMg1fa2pwM2FIRDZXVjQ/index.html
B
3
Posts: 1
Reputation: 427

PreviousNext

Return to Completed Creations

Who is online

Users browsing this forum: No registered users and 4 guests