I tried it that way, but it caused some issues that messed up the gameplay and I wasn't really able to resolve. Most adventure games won't let the player move while talking, so I decided to stick with that.
I'm thinking about letting the player cut the dialogues by pressing a mouse button, though.
I'm not quite sure, do you mean the player should be able to skip the introduction? That's definitely a good idea and shall be done ^^
Thank you both very much!