Z Depth Automation ?

Get help using Construct 3!

Post » Fri Jul 28, 2017 1:51 pm

I would like my main character to be shown on different z depths when going in front or behind different objects (enemies, objects, houses, fences etc)

i have found a plugin that was doing that task from rex but it doesn't work in C3...

what would be the simplest way of doing something like that with C3 only ?

Thanks in advance :)
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