Ziplines!

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Post » Sun Jan 20, 2013 3:07 am

I think that looks pretty damn good. Maybe when you "disengage" the zip line-ing, give him a little push to the right and up a bit. Because a person isn't going to just stop and fall off, they still have momentum.
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Post » Sun Jan 20, 2013 3:13 am

ANOYEN' DEATH SOUND ! DAMN YOU DRASPUR !
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Post » Sun Jan 20, 2013 4:55 pm

[QUOTE=EncryptedCow] I think that looks pretty damn good. Maybe when you "disengage" the zip line-ing, give him a little push to the right and up a bit. Because a person isn't going to just stop and fall off, they still have momentum.[/QUOTE]

It'll work I suppose, hopefully it'll look better with the proper animation. I had the zip-line end set player vector to zero because for some reason it was making him jump, I already have it push him right but I agree it should be stronger. Note, I had to go in and draw a fake zipline.

[QUOTE=Whiteclaws] ANOYEN' DEATH SOUND ! DAMN YOU DRASPUR ![/QUOTE]
You don't like it?
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Post » Mon Feb 24, 2014 3:21 am

hey guys, im slightly new to construct 2, i know most of the basics, would someone be able if yo have time, to upload a dropbox of the zipline?? im currently making a game, and hopefully add the zipline to it, thanks!!
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