Zoomaze (nail-biting, maze-solving puzzle game)

Show us your completed creations made in Construct 2

Post » Fri Oct 17, 2014 8:08 pm

Hello!

I've just released Zoomaze on Google Play. Zoomaze is a maze-solving game designed to appeal to those looking for either quick fixes or long play sessions. The current release has two game modes and more are planned. It's designed to be simple, quick to get into, and slightly nerve-racking ;)

Get it here on Google Play.

Get it here on iTunes.


Marketing blurb!
Features:
- Infinite replayability!
- Two game modes!
- Nail-biting, maze-solving action!
- Completely free!
- Sarcastic in-game text!
Play through an infinite number of randomly generated mazes in two game modes. Classic Mode is fast and brutal - it'll make you flip-flop between self-loathing and loving everything. Career Mode is more sedate and a bit more forgiving (at first) - for those who have some time on their hands and want to compete for a top spot against other players.
The standard game is entirely free and supported by very discreet ads. As more game modes are made available in future, we may include in-app purchases, but the core of Zoomaze (Classic and Career modes) will always be free and will never be made unbalanced due to these IAPs!

Screenshots!
Image

Image

Planned features!
- Release on Windows Phone and Desktop
- New game mode: Adventure (extended Career mode with characters, combat and loot)
- New game mode: Blitz (features all sorts of crazy power-ups)
- Alternate maze skins
- Alternate player skins

Please feel free to comment, criticise or share any thoughts you may have on the game. And if you find any bugs or weird behaviours, I'd love to know about them.

Thanks!
Last edited by GeometriX on Sat Oct 25, 2014 8:29 pm, edited 1 time in total.
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Post » Fri Oct 17, 2014 9:32 pm

Looks great
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Post » Sat Oct 18, 2014 9:14 am

Nice!
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Post » Sat Oct 25, 2014 8:29 pm

iTunes version has been released! Get it here for for your iOS device.

PS: I've done very little real-world testing on iOS. Please let me know if anything is wrong/weird/borked!
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Post » Sat Oct 25, 2014 11:10 pm

Sorry to say that I could not test it, see the attached screenshot.
Image

Not sure what that could mean (I know there are two apks generated by crosswalk for two different architectures, but it may be unrelated).
You do not have the required permissions to view the files attached to this post.
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Sun Oct 26, 2014 3:16 pm

@Aphrodite, Oh, yes. I still need to upload an APK for x86 CPUs.Thanks for reminding me!
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Post » Sat Feb 14, 2015 10:21 pm

Nice job
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