[C2/C3] The easiest way to implement layered, parallax scrolling backgrounds in your game.
[C2/C3] Add health, mana, armor, stamina or any other energy systems to your game with ease.
[C2/C3] Animated text for text type objects like Text or SpriteFont
Simple and effective finite-state machine implementation for Construct 2.
Apply BulletML behavior on a Sprite, and let the bullet hell begin.
[C2/C3] Animated counter for numeric-based text-typed objects like Text or SpriteFont.
A platform behavior with collision filtering and one-way doors/floors
A comprehensive port of r2.3.0 Box2d asm.js for C2!
[C2/C3] Weapon System for any shooting-type game
[C2/C3] Very easy to use experience-based Level feature for any characters with level up ability.
Turn a sprite into a particle emitter.
Create a classic platformer item box easily.
Self Function for objects to call themselves to extend further the eventsheet capabilities.
[C2/C3] Get/Set/Compare Sprite scale by original size or image size.
Artificial Intelligence Behavior for games that makes wise player-like decisions for your object.
Some random items that may be of interest
Player's Follower Tutorial Capx
A set of overhead view Pixel style cars.
Maze chase arcade game
20 currencies accepted here!