[C2/C3] The easiest way to implement layered, parallax scrolling backgrounds in your game.
[C2] Animated text for text type objects like Text or SpriteFont
[C2/C3] Simple yet powerful energy system for health, mana, shields, cooldowns, stamina, ... etc.
[C2] Animated counter for numeric-based text-typed objects like Text or SpriteFont.
Apply BulletML behavior on a Sprite, and let the bullet hell begin.
[C2] Very easy to use experience-based Level feature for any characters with level up ability.
[C2] Weapon System for any shooting-type game
Self Function for objects to call themselves to extend further the eventsheet capabilities.
[C2] Get/Set/Compare Sprite scale by original size or image size.
Create a classic platformer item box easily.
Easily add curved leaps to your objects. Ideal for bonus and rewards!
Some random items that may be of interest
Exciting Halloween fights hungry zombies
Cabaret Piano II
A huge collection of unique, "indie" style vector GUI assets!
Hold up the Ball - Soccer Game
Police special forces agent with shotgun in 21 animations.
Choose the winner correctly and earn as much score as you can!
20 currencies accepted here!