Permits unlimited usage of the addon for commercial and non commerical releases for one single individual
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Here's a behavior that changes a Sprite into a particle emitter. Why? Well, you can't do any of the following with the Particle plugin and to create this behavior using events would be tediously complicated and then almost impossible to transfer between projects.
Works with minfy etc but doesn't support game save. NB - this creates Sprites and, therefore, provides a similar performance to having other sprites in-game. All of the transformations can be given an immediate or delayed start time, so it's easy to make very complicated effects with just a few actions.
A purchase of a Construct 2 addon permits unlimited usage for 1 single developer. This developer is permitted to use the addon for life in as many commercial and non commercial projects as they wish. The license is strictly non-transferable. If more than one developer wishes to make use of the addon, multiple licenses will be required.
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A demo of the sort of effects can be created and how the behavior works.
Too complicated and time consuming to set up.
I Wish I could set parameters from the editor like the official plugin.
Cast shadows from this sprite-like object
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20 currencies accepted here!