Permits unlimited usage of the addon for commercial and non commerical releases for one single individual
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The Universal Performance and Quality Plugin management system. The main function of this plugin is to improve "performance" by 2 performance modes called "Canvas++" & "Custom++".
Most 'AAA' games have these options like 'Ultra', 'High', 'Medium' and 'Low' or '100%' to '0%'.
Well, it is possible in C2 and in the future, C3.
Canvas++ is a an advanced optimization technique that Experts in the Construct 2 Community have been using for a long time, although it is very difficult to manage, so many factors to consider and even bugs that haven't been solved yet that's the reason not everyone does it. But in this plugin, all are managed, optimized, and even solved entirely with different 'states' and 'modes' automatically or manually just by adding this plugin.
Custom++ is a system designed to universally manage and control the quality of custom parts of your game efficiently. For example, effects, particles, ambiance and visual limiters. These can all be integrated with the plugin and benefit from the plugin optimization features. This is similar to Canvas++ although the user can freely choose which parts, which object, which values and etc. would be optimized. And it is specially made to ease the amount of work & time in trying to assign these optimizations.
Aside from the optimization included, the plugin is also full packed with automation features like in which 'AAA' games have. Like when instead of the Player choosing the performance/quality settings. The game automatically sets it by 'default' or 'through-out' the game.
And this plugin does just that!
For questions about payments and the store itself, please refer to the Scirra store frequently asked questions
The plugin has two features, Canvas++ and Custom++.
The Canvas++ improves performance within Construct 2's potential.
It reduces graphics quality for more FPS.
The amount of optimization can go from 10% FPS improvement to 30% FPS improvement.
The Custom++ improves performance by integrating limiting the amount of effects in your games. The plugin has to be manually inserted through your game's events using the scale value [0 to 1.0] 'customQualityPercentage'. Which represents a percentage of quality.
Both Canvas++ and Custom++ can be enabled and disabled at the same time or independently.
And these can be adjusted 'automatically' or 'manually'.
The documentations are inside the .capx and explains each features.
There is a small chance that you can get a miscalculation in the BETA Automatic Features. But I am currently in-development of a better and STABLE Algorithm which will be released as soon as it is finished. That will make it at least 90% reliable.
Even though, the automatic feature is good enough to work even with its few flaws. But sure enough, it will be dealt with soon.
You can use the built-in action in the 'GFX Plugin' instead. That is the recommended way.
You can use the System : Action : Set Layer Scale. It will work without affecting anything.
I'm afraid not easily. But one thing is for sure, no one does this easily.
And the plugin can't yet do it generally.
It can be done through the plugin + events for now. But the users should do this themselves.
I could do some tricks but that wouldn't be recommended, it would be more of a hack than an actual solution.
I will notify the users as soon as I found a recommended solution. And integrate to the plugin.
For now, the plugin works best with all layers' scale rate is in '1.0' or untouched.
Yes, it does.
But there are some positions that it doesn't work as expected.
On the Bottom and Right sides.
Soon, if possible, i will make a dedicated 'Anchor Behavior' for this to solve the problem.
A purchase of a Construct 2 addon permits unlimited usage for 1 single developer. This developer is permitted to use the addon for life in as many commercial and non commercial projects as they wish. The license is strictly non-transferable. If more than one developer wishes to make use of the addon, multiple licenses will be required.
Buy this item at the exclusive price today and it we will be de-listed from the Scirra store immediately!
Items with exclusive prices are not sold anywhere else, and will not be sold anywhere else ever again if purchased at this price.
This item has currently been sold an estimated 5 times to date. Buy at the exclusive price today and no one else will be able to buy it.
GFX Plugin : C2 Performance
System 1 - Manual
Universal Framework - Manual - Particles.capx
System 2 - Automatic - Initialize
Universal Framework - Initialize - Particles.capx
System 3 - Automatic - Initialize Call
Universal Framework - Initialize Call - Particles.capx
System 4 - Automatic - Linear
Universal Framework - Linear - Particles.capx
System 5 - Automatic - Parallel
Universal Framework - Parallel - Particles.capx
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