In this e-book I write about the most effective optimization tricks I've implemented in my recent game Zombie Annihilation. After implementing all those improvements some parts of my game recieved even 400% optimization boost. After all my overall app performance at least doubled.
In this e-book I focused on explanation of how to optimize the CPU usage and how to think about performance while building the game events.
I believe mobile developers will find it the most interesting, since mobile devices are much weaker than desktops. However everything what is covered in this e-book (except the Intel XDK part) can (and should) be implemented also in desktop and browser projects.
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Improve performance by 400%
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