Ahoy, me Hearties! Come along and help the pirate captain Angrybeard and his crew to find the pirate treasure hidden on the mysterious Cave island.
Can you solve the puzzle and find all the hidden objects?
This is a free, kids friendly, 'hidden Objects' game in which your seek and find items within the given time. Do not worry - this game doesn't punish mistakes: time is only important to get better result, that is - more 'stars' on each level.
The game play is simple: Find a series of hidden objects in a scene! Seek only objects that are shown in the bottom of the screen - with every mistake you'll lose some time.
HTML_iFrame_Pode, SpriteFont+ and LiteTween (behavior)
All of them can be found on Scirra website:
Customers are getting support via email! In case of any problems, feel free to contact me.
For questions about payments and the store itself, please refer to the Scirra store frequently asked questions
In the Projects panel, expand 'Object types' folder, and then 'system' folder. There you will see AdmobAds object. Click on it, and then change its properties to your own Banner ID and Interstitial ID.
In the event sheet called 'firstEVT', change the global variable 'appType'. The logic of the game changes a bit depending of this value. Default value of the variable is 'web', but if you put 'android', the game will activate AdmobAds, show 'close app' button on the game menu. Experiment, and you'll see.
To change already imported json files, you need to double-click on json file that you see in the project explorer , in Construct 2. When you make necessary changes, save the file and changes will be visible in the game.
If you have different number of items, change appropriate level data in the 'levels.json' file. In that file, you need to change the sub-array that contains, in my case, 20 numbers. These numbers represent frames of the itemImageScene object (the actual item on the screen). Reduce it to 15 members of the arrray with desired frame numbers. Then, in the 'levelEvt' event sheet, change global variable ' numberOfItemsToFind' to 15.
This Agreement is a license, not an agreement of sale. Licensee shall not acquire any copyright ownership or equivalent rights to any of the Licensed Content. Seller and the Licensed Content sources retain all right, title and interest in and to all of the copyrights, trademarks, and all other proprietary rights in the Licensed Content. All rights in and to Licensed Content not expressly granted in this agreement are retained by Seller or its suppliers.
Licensee may provide access to Licensed Content to no more than ten Authorised Users simultaneously, provided that access to Licensed Content is used solely for the purpose of creation or reproduction of Works for Distribution made by or on behalf of Licensee.
Licensee may use the Licensed Content in up to 1 commercial projects. A commercial project is one defined as a Work for Distribution launched with the capability to generate revenue, or intention to generate revenue through the sale of, licensing of, or otherwise intend to generate revenue directly from the Work for Distribution. If Licensee wishes to use the Licensed Content in more than 1 commercial projects they will need to purchase an additional License or the Licensed Content at the exclusive price if one is available (c.4).
Licensee is permitted to use the Licensed Content in unlimited free projects. A Free Project is one defined as a Work For Distribution that generates zero revenue, has generated zero revenue and does not have the capability to generate revenue in any form.
Licensed Content may not be used contrary to any restriction on use indicated herein.
Licensed Content may not be resold, sublicensed, assigned, transferred or otherwise made available to third parties except as incorporated into Works for Distribution. Licensed Content may not be distributed to third parties as standalone files or in a way that unreasonably permits the recipient to extract the Licensed Content for use separately and apart from the Work for Distribution.
Licensee may not distribute the Licensed Content in any library or reusable template, including but not limited to game templates, website templates intended to allow reproduction by third parties on electronic or printed products. Licensee may not distribute Licensed Content in a manner meant to enable third parties to create derivative works incorporating Licensed Content.
Licensee may not superficially modify the Licensed Content and sell it to others for consumption, reproduction or re-sale. For example, but without restriction, Licensee may not resell audio tracks as backgrounds, hold music, ringtones etc.
Licensee may not incorporate the Licensed Content into a logo, trademark or service mark.
Licensee may not incorporate the Licensed Content in advertisments (excluding advertisments for permitted Work For Distribution), broadcast TV, theatrical or movie releases.
Licensee shall not use the Licensed Content in a manner that violates the law of any applicable jurisdiction.
Licensee shall not claim copyright or attribution of Licensed Content.
Licensee shall not use the Licensed Content in a pornographic or defamatory manner, whether directly or in context or juxtaposition with other materials.
The license contained in this Agreement terminates automatically without notice from Seller if Licensee fails to comply with any provision of this Agreement. Upon termination, Licensee must with immediate effect stop using the Licensed Content, destroy, delete and remove the Licensed Content from Licensee’s premises, computer systems and storage. Licensee must also make all reasonable efforts to ensure that copies of the licensed content are removed from any locations it has been distributed to.
If you purchase an asset an an exclusive price, you are also bound by all terms in this License (c). An exclusive price means that the item from that point onwards will be delisted from the Scirra store and no longer for sale. Non exclusive licenses may have already been sold up to that point. Use the sales figures published on the items page for indication of how many have been sold to date. Licensed Content purchased at an exclusive price are permitted for use on unlimited projects within the terms of this Agreement.
If you receive a refund for payment of Licensed Content in part or full that you requested, your license is terminated with immediate effect and you must follow all termination procedures listed in (c3). If you purchased Licensed Content at an exclusive price it may be relisted for sale in the store.
Buy this item at the exclusive price today and it we will be de-listed from the Scirra store immediately!
Items with exclusive prices are not sold anywhere else, and will not be sold anywhere else ever again if purchased at this price.
This item has currently been sold an estimated 20 times to date. Buy at the exclusive price today and no one else will be able to buy it.
Hidden Objects: Pirate Treasure
This is how the game looks on Web
Game on Google Play
Help Ms.Hillary to walk as long as possible!
The ultimate cheese defending game! Defend your precious cheese from the invaders from the space.
It's time for some penalty shootout, most nervy part of any football game.
20 currencies accepted here!