Permits Royalty Free usage for one single commercial project.
You are permitted to use the asset on unlimited non-commercial projects.
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This bundle contains all the capx files, write-ups and assets generated while making my 'Bite Sized Development' tutorials.
This bundle contains the following tutorials and their assets : Making basic snake, Adding complexity to infinite runners, Basic AI for top down racing games, Expanding Turret Defence, and Building Basic Turn Based Local Multiplayer from Scratch.
DISCLAIMER : All of the write-ups and final capx files of these tutorials are available for free either on my website or in the Scirra tutorials section. I have added these in the store as people have asked for a way to support me, and I prefer this method to donating. As this contains a lot of my early work the capx files and write-ups are often quite messy but I will be happy to provide further assistance to anyone who has difficulty following them.
EDIT : I have removed the Scirra 'Viking' from the images, because it belongs to Scirra and is not in any freebundles. The tutorials should work as normal with any other character art though.
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Bite Sized Development Bundle 1
Infinirunner 1.1 obstacles
Infinirunner 1.2 jump control
Infinirunner jump control.capx
Infinirunner jump control.capx.backup1
Infinirunner 1.3 dash
Infinirunner 2.0 scoring
Infinirunner 3.0 minigames
Infinirunner 4.0 customisation
Infinirunner X.1 using scrollto
Infinite Runner Prototypes Writeup.txt
Racing V 0.2 Early AI
Racing V 0.3
Racing V3 AI Visible.capx
Racing V3 AI Visible.capx.backup1
Racing V 0.4 Multicar
Racing V0.5 AI Adjustments
Blue Car - Top View.png
Green Car - Top View.png
Purple Car - Top View.png
Red Car - Top View.png
Red Car - Top View.svg
Basic Snake + Art Assets
Basic Snake HD +
Snake Prototypes Write up.txt
Turn Based Multi
V1 Changing resources
Multiplayer write up.txt
Please note some of these images are watermarked.
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I have no problem supporting you and this fine collection of invaluable examples assets. Well done, keep up the great work ;)
Various methods of implementing NPCs in 2D platformer games.
A fully commented example of how to build a basic boss battle for a scrolling shooter.
A fully commented pinball template with various gameplay features
A collection of short mixed tracks.
This is a basic interval timer template suitable for either desktop or mobile control.
20 currencies accepted here!