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Score Combos

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Tutorial written by ArcadEdOriginally published on 25th, January 2013 - 4 revisions

With this method you can create a combo or multiplier based system. In this example each time an enemy is hit, it adds 1 to the score multiplier. If the game goes 2 seconds without an enemy getting hit, the multiplier resets to 1.

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Comments

1
gabrielw7 2,041 rep

This tutorial is very detailed, I give you a score of 10 for their wonderful way of working with the second construct
My dear thanks ...

Monday, January 28, 2013 at 8:34:56 PM
0
TwinTails 3,425 rep

Thanks for this! Very helpful :)

Thursday, October 17, 2013 at 12:40:59 PM
0
cgirolet 796 rep

Nice and easy very helpful

thanks

Claude

Tuesday, January 21, 2014 at 10:17:29 PM

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