New Tutorials

5
How to export Windows Store apps

Windows Store apps are available on both Windows 8+ (for desktop and tablet devices) and Windows Phone 8+. It is recommended to export universal apps, but some alternative export options are provided Read more

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23rd, April 2014 | by Ashley
7
How to export to iOS with Ejecta

Native apps for iOS using the stock browser are often very slow. Ejecta is an open-source wrapper designed to provide a high-performance way for HTML5 games to run as iOS native apps. Getting set u Read more

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23rd, April 2014 | by Ashley
0
How to make inventory without arrays.

Hello! In this tutorial i will show you how to make an inventory. Layout First thing you need to do is to make 2 sprites:- Item_Slot - Should be 16, 32, 64 (...).- Item (dropped) - You can make Read more

23rd, April 2014 | by Rexu
5
Multiplayer tutorial 3: pong

This tutorial assumes you have already read both Multiplayer tutorial 1: concepts and Multiplayer tutorial 2: chat room.The first tutorial covered the theory of how multiplayer games work and the way Read more

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22nd, April 2014 | by Ashley
3
Example: Load data from Json to array and populate game card

This was written as an example for a fellow member in the forums to show how to populate a playing card with data.I have attached an example .Capx.<== It can found on the left hand side of this tut Read more

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22nd, April 2014 | by DUTOIT
3
Snake Game

An example of the classic snake game. Uses r167.2.Examine .capx. Uses arrays. Some notes included.In response to this forum post. Read more

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20th, April 2014 | by zenox98
1
How to make water in your platform game

You probably have taken a part of his, as having added the behavior of the platform to your character, so let's move: How to make water in your platform game Create a tiled background (with n Read more

20th, April 2014 | by Gabriel2308
3
How to make a character "Wall Jump"

How to make a character "Wall Jump" Adding the behavior Click on your sprite of your character, then "Add / Edit - Behaviors," and add the behavior of motion "Platform". (Your Characte Read more

20th, April 2014 | by Gabriel2308
0
Pixel-perfect collision with bullets

Hi there,This is a short tutorial on how to create pixel-perfect collisons with bullets. I will share my experience too about how its best to make it work.The idea is basically to use a LOOP to move y Read more

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18th, April 2014 | by Rushino
1
change machines

Hello everyone. Today I will tell you how to make the change machines in the games. First you need to sprites, but I did not bother squares and rectangles. red-character blue green - machines.On each Read more

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18th, April 2014 | by Siberian