Top Tutorials

Delta-time and framerate independence

Framerate independent games are games that run at the same speed, no matter the framerate. For example, a game might run at 30 FPS (Frames Per Second) on a slow computer, and 60 FPS on a fas Read more

10th, October 2011 | by Ashley
Platformer Enhancements - Wall Jumping

Introduction In this tutorial we are going to add some additional functionality to our platformer games in the form of a wall jump action for our character. This is a tutorial focused on the Read more

28th, January 2013 | by BluePhaze
Making a Fancy Lifebar

Getting Started Here i'll assume you already have the graphics for your lifebar - make it however you want! But the basic structure is this:The second one is optional. It just gives it a bette Read more

13th, December 2011 | by Kiyoshi
Offline games in Construct 2

Construct 2 games work offline. So long as the game has been downloaded once while online, the user can play the game again after going offline. This is great for both iOS web apps and Chrome Web St Read more

24th, October 2011 | by Ashley
Timers in your games

Download capx. Simple Timer There are many uses for timers in games. Timing a game session, score based on time, countdowns, cooldowns, etc. Creating a timer is pretty simple.Every tick you add Read more

25th, January 2013 | by ramones
Making character composed of multiple parts

Introduction Here you'll learn the basic of composing character with multiple parts, improving your job and making source files smaller.This smart solution is not new, old games from PSX, Arca Read more

24th, July 2012 | by TELLES0808
Making an Interactive Treasure Map

In this tutorial you'll use effects (and other stuff!) to create an interactive map that reveals locations only when the player has "discovered" them. Location hotlinks take the player from the map to Read more

12th, June 2012 | by kittiewan
Making a Smooth Following Camera

Ok, this tutorial is about making a camera follow the player smoothly.Exemple: First You need to create your player, I'll not explain it here, you can find in Beg Read more

28th, July 2013 | by MichelVictor
How to make and name save game slots

In this tutorial we'll see a method to create a "Load Game" layout and an in-game screen for saving/loading with more than one slot; using Web-storage and an array.Probably there's a better way to do Read more

11th, June 2012 | by Shyrion
How to create a custom loading bar for your game

Introduction If you think the default Construct 2's preloader doesn't look very professional, good news: the newest Construct 2 release allows for custom preloaders! A new feature added in Rel Read more

7th, June 2012 | by Przemek32767