Top Tutorials

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Beginner's guide to Construct 2

Well done for choosing Construct 2! Let's get started making your first HTML5 game. We'll be making the 'Ghost Shooter' demo game. Try it out here first so you know what we're aiming for: a player Read more

26th, June 2011 | by Ashley
543
How to make a Platform game

Construct 2 can make all kinds of 2D games. In this tutorial, you'll be taken through the basics of making a platform game in Construct 2. If you're new to Construct 2 and would prefer to make a top Read more

26th, January 2012 | by Ashley
403
Supporting multiple screen sizes

Virtually every game has to work on a different sized screen. This can be different size phone screens - which can even vary across different versions of the same device, like the iPhone 4S vs. iPhone Read more

29th, October 2011 | by Ashley
334
6 Steps to Play with Players' Minds

Open your mind, but be CAREFUL! This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-relate Read more

17th, December 2011 | by ludodesign
294
Delta-time and framerate independence

Framerate independent games are games that run at the same speed, no matter the framerate. For example, a game might run at 30 FPS (Frames Per Second) on a slow computer, and 60 FPS on a fas Read more

10th, October 2011 | by Ashley
263
How to make a Facebook game

In this tutorial, we'll learn how to add a HTML5 game made with Construct 2 to Facebook, and how to integrate it with Facebook's features. If you haven't already, download the Free edition of the Con Read more

4th, September 2011 | by Tom
239
How to use loader layouts to make custom loading screens

A common request is to customise Construct 2's loading screen. This can be done by using a loader layout , which is a special layout shown while the project is still loading. Creative poss Read more

8th, June 2012 | by Ashley
227
How to make savegames

Construct 2 provides an easy way to make savegames. These allow your players to save the game , then come back later and load it from exactly where they left off . It's important for l Read more

9th, April 2013 | by Ashley
170
What a Game Designer Needs to Know

Many abilities can be useful for a game designer, some of which we can’t even imagine. One example is the study about typography that Jobs has done and ended up as a huge boost to computer science at Read more

20th, January 2012 | by ludodesign
130
Asteroid clone in less than 100 events

Making a simple but complete asteroid clone in less than 100 events using C2's free edition, that is the challenge of this tutorial.To prove that it is possible, to show how it can be done (and by no Read more

30th, July 2012 | by Kyatric