Top Tutorials

Cloning the Classics: Breakout

In this series of video tutorials, we create a Breakout game.Note: For an optimal viewing experience, watch the videos on YouTube in Full Screen mode at high resolution (HD-720).There are 12 videos in Read more

29th, May 2012 | by stemkoski
Building a tower defence game with the turret behaviour

The following techniques will be covered in this tutorial: creating a grid-based system for placing towers, using the new turret behaviour, using global and local variables, and testing collisions. Th Read more

19th, January 2013 | by GeometriX
Touch Stick Controllers

---Note(30 December 2013) Please note for the time being a new CAPX and test page links in the back are updated. Prior comments of the tutorial not working were made. The tutorial only covered the pri Read more

17th, October 2012 | by jayderyu
AJAX Example with Construct 2

Construct 2 has an AJAX object that will allow you to make a request to a target page in order to return the resultant data to AJAX.LastData where we can use the information collected.In this tutorial Read more

14th, September 2011 | by Ghengis
Tips on publishing HTML5 games to the web

Construct 2 games are based on HTML5 technology, and as a result has excellent support for exporting games for the web. This guide includes some useful information to know when publishing Construct 2 Read more

26th, September 2013 | by Ashley
Pseudo-3D Games

I know some people are interest in 3D games, and I've been thinking about trying Pseudo-3D games in Construct. First of all, you may be wondering what this has to do with Construct, since it's a 2D fo Read more

21st, April 2013 | by JoyfulDreamer
Cinematic Zoom

This tutorial is for my friend SocialLie, and I hope that pleases everyone. 1 - Create a Global Variable " zoom " = 1 . 2 a - Create two inactive group " zoom in Read more

31st, January 2012 | by ethan0004
Using Web Fonts in the Text object

Construct 2's Text object supports Web Fonts , which are fonts hosted online. This is really handy for using interesting fonts because you can't guarantee everyone will have the same fonts as Read more

2nd, January 2012 | by Ashley
How to make and name save game slots

In this tutorial we'll see a method to create a "Load Game" layout and an in-game screen for saving/loading with more than one slot; using Web-storage and an array.Probably there's a better way to do Read more

11th, June 2012 | by Shyrion
Multiple screen sizing for all mobile devices

About six months ago I had an idea for a (mobile) game. I have programming skills in a dozen different programming languages but was a complete NOOB with Apps. After reading some articles on the worl Read more

19th, August 2014 | by Fronne