Top Tutorials

89
How to make an 'In-game Shop'

How to series - 'In Game Shop' Hi, I have decided to make a how to series of tutorials based on topics users have requested me to help them with.This is the first of the series - A in Read more

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12th, January 2012 | by smitchell
88
Multiplayer tutorial 2: chat room

This tutorial assumes you have already read Multiplayer tutorial 1: concepts.The easiest introduction to the multiplayer object in Construct 2 is a simple chat room. This only has to deal with connect Read more

14th, March 2014 | by Ashley
87
Zone-Based Camera Movement

This example shows how to limit the camera's movement to a specified area. This is useful for limiting the player's view to the room they're currently in, similar to Zelda and Castlevania. Demo Read more

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10th, December 2013 | by zatyka
87
How to sell your game to large publishers

Hi guys! You might not know this, but there are many game publishers out there looking to pay good money to license HTML5 games. A typical HTML5 game sells for a few hundred dollars, and good ones fet Read more

11th, July 2012 | by ben0
86
Understanding UID, IID, Health, Cards and Rocket smoke trail.

Introduction Here you'll learn the basic of how "UID" and "IID" works, also, how the health of the enemy works.Who never tried to setup a rocket with smoke trail?And who never stuck on it whil Read more

16th, August 2012 | by TELLES0808
86
How to create a custom loading bar for your game

Introduction If you think the default Construct 2's preloader doesn't look very professional, good news: the newest Construct 2 release allows for custom preloaders! A new feature added in Rel Read more

id
7th, June 2012 | by Przemek32767
86
Beginner's Basics For Construct 2

Ok i thought i'd have a go at a tutorial, never done one before, and i'm not an expert at Construct 2 by any means, But i thought i'd share some of the things i've learn't since using Construct 2 that Read more

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24th, October 2011 | by tonycrew
86
Making a Sword Character

Example Capx: ExampleObs: Adapted from my Little Knight game. Feel free to use the code as you wish, but please don't steal the assets :D Step 1 Create all animations for your character. Walk, Read more

26th, December 2011 | by Kiyoshi
86
Artificial Intelligence in Games, Part 2: State Machines & Platformers

In this article, we continue our discussion of artificial intelligence techniques in games and introduce the idea of state machines. A state machine is a method for modeling character behavior that ha Read more

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8th, August 2014 | by stemkoski
85
Level Select

ok, today i'm not going to do a tutorial made from me but its 100% made from @ramones so thanks to him for everything he made ^^so lets start first of all download this folder here it has all sprites Read more

27th, May 2012 | by zsangerous