TheWyrm

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Last online: Friday, February 05, 2016 at 9:13:30 AM

Real Name Mathew Nicholas
Website thewyrm.com
Join Date 9th May 2014 (3 years ago)
Date of Birth 1st Jul 1982 (35 years old)
Location United Kingdom
Occupation Game Designer
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Bio

 Owner / Game Developer
The Wyrm Game Studio
Self-Employed; Myself Only; Computer Games industry
July 2014 – Present (4 months) Nottingham, United Kingdom

 Bubble Bopper - The Wyrm Game Studio - iOS/Android/Windows Phone/Blackberry
 Paradox - The Wyrm Game Studio - In progress
Lead Educational / Serious Game Designer & Producer
Game Gurus
Privately Held; 11-50 employees; Computer Games industry
August 2011 – July 2014 (3 years) United Kingdom

Designing and producing educational and serious games across multiple platforms such as mobile devices and desktop computers and managing international teams and clients from around the world.

 Monster Maker - TTM - Online
 Robot Forge - TTM - Online
 Hot Rod’s Garage - TTM - Online
 Blender Blitz - TTM - Online
 Sandcastle Scramble - TTM - Online
 Rocket Rush - TTM - Online
 Doubloon Dash - TTM - Online
 Frosty Flux - TTM - Online
 Snowball Fight - TTM - Online
 Water Bombarder - TTM - Online
 Supermarket Sweep - TTM - Online
 Critter Catcher - TTM - Online
 Bumper Crop - TTM - Online
 Pizza Delivery - TTM - Online
 Piece of Cake - TTM - Online
 Cargo - TTM - Online
 Alien Abduction - TTM - Online
 Monkey Business - TTM - Online
 Runaway Train - TTM - Online
 Camel Caravan - TTM - Online
 Leapfrog - TTM - Online
 Human Cannonball - TTM - Online
 Dino Hop - TTM - Online
 Diving Dolphins - TTM - Online
 Town Planner - TTM - Online
 Zoo - TTM - Online
 Moon Base - TTM - Online
 Fish Tank - TTM - Online
 Invaders from Space! - TTM - Online
 Germaphobe - TTM - Online
 Infestation! - TTM - Online
 Speed Racer - TTM - Online
 Rocketeer - TTM - Online
 Time to Run - TTM - Online
 Hover Racer - TTM - Online
 GeoSort - TTM - Online
 Shooting Stars - TTM - Online
 Floundering Fish - TTM - Online
 Under Construction - TTM - Online
 Financial Crisis - TTM - Online
 Busy Bees - TTM - Online
 Get Off My Lawn! - TTM - Online
 Gingerbread Invasion - TTM - Online
 Block Party - TTM - Online
 Demolition - TTM - Online
 Flying Fruit - TTM - Online
 Supernova - TTM - Online
 Nuclear - TTM - Online
 Snake in the Grass - TTM - Online
 Factorization - TTM - Online
 Ravenous - TERC - Android / iOS / Online
 Impulse - TERC - Android / iOS / Online
 Quantum Spectre - TERC - Android / iOS / Online
 Evolutionary Anatomy - Game Gurus - Android / iOS / Online
 Baby Puzzles - BabyTV - Android / iOS
 Picaro World - Kaplan - Online

 Gameplay & Level Designer
Eurocom Developments
Privately Held; 201-500 employees; Computer Games industry
January 2011 – April 2011 (4 months)

Gameplay and level design, concept for rules and overall structure. An overview and understanding of technical limitations and process allow the production of fun and engaging games. In particular the designing of PS3, Xbox 360, Wii games for tween game players.

The skills required for this position are as followed;
 Concept Documents.
 Game Design Documents.
 Level Design
 Scripting with Lua.

PS3, Xbox 360 and Wii game titles.
 Disney Universe - PS3 / Xbox 360 / Wii

 Game Designer
Monumental Games
Privately Held; 51-200 employees; Computer Games industry
October 2008 – November 2010 (2 years 2 months)

Responsible for designing game play, conceiving and designing the rules and structure of a game, and ensuring that designs are considerate of technical limitations but are also fun and engaging.
Designing Massively Multiplayer Online (MMO) games for both casual and hardcore game players.

The skills required for this position are as followed;

 Concept Documents.
 Game Design Documents.
 Level Design
 Scripting with Tcl and Lua.

Massively Multiplayer Online (MMO) games titles.

 Football Superstars – PC
 Little Horrors – PC
 Other unannounced projects

*This is the first of a duel title at Monumental Games

 Build Manager
Monumental Games
Privately Held; 51-200 employees; Computer Games industry
September 2008 – November 2010 (2 years 3 months)

Provide a pivotal role within the development team, which requires both software and people skills.
Supervised builds of PC based MMOs and console games by liaising with developers, ensuring build errors are remedied, and confirming check-in procedures are being followed by the team.
Maintain and to constantly improve each build system to meet individual projects requirements.

The skills required for this position are as followed;

 Scripting with Tcl and Lua.
 An in-depth knowledge of all game developer disciplines.
 Team Management and Scheduling.

Massively Multiplayer Online (MMO) and console games titles.

 Football Superstars – PC
 Hunters World – PC
 MotoGP 09/10 – Xbox 360 / PS3
 Little Horrors – PC
 The Hunter – PC
 Other unannounced projects

*This is the second title of a duel title at Monumental Games

 Game Designer
Chemistry / Kuju Entertainment
Privately Held; 51-200 employees; Computer Games industry
January 2008 – October 2008 (10 months)

Creating environments and scenarios using Unreal Engine 3 and other in house tools. Working on an AAA first person shooter for the PC, PS3 and Xbox 360. This was not a contracted position but was unpaid voluntary design work that was performed in addition to the QA role to develop my skills in design.

The skills that I developed for this position are as followed;

 Level Design using Unreal Editor 3.
 Scripting with UnrealScript.
 Creating dynamic level events using Kismet.
 Producing cut scenes with Matinee.
 Managing build system.

Game titles;

 To End All Wars - PC / PS3 / Xbox 360

 QA Analyst
Chemistry / Kuju Entertainment
Privately Held; 51-200 employees; Computer Games industry
August 2007 – September 2008 (1 year 2 months)

Responsible for checking that the game works, is easy to use, has actions that make sense, and contains fun game play.
Write accurate and specific bug reports, and if possible providing descriptions of how the bug can be reproduced.

Game titles;

 Sensible World of Soccer - Xbox Live
 Kicks - PC / PS3 / Xbox 360
 To End All Wars - PC / PS3 / Xbox 360
 The Wheelman - PC / PS3 / Xbox 360

 Software Tester
HSBC
Public Company; 10,001+ employees; HBC; Financial Services industry
June 2006 – September 2006 (4 months)

Using various testing methods on the internal mainframe banking system.
Developed IT solutions to replace existing paper based systems & provided IT support for the windows, OS2 & mainframe test environments.
Organising team meeting to ensure problems were met & a high quality working standard was maintained throughout the project.
Web Designer / Programmer
The University of Sheffield
Educational Institution; 5001-10,000 employees; Higher Education industry
June 2005 – July 2006 (1 year 2 months)

Creating interactive Flash exercises and HTML based on content provided by the Content Manager and Project Manager.
Flexible hours / Work from home or provided office
Using own initiative to solve problems and bring major problems to the attention of the team.
A good knowledge of Web Authoring Software (Flash & Dreamweaver).

 Czech Language Games – Online

 IT Technician
Herefordshire College of Technology
May 2001 – April 2003 (2 years)

Managing an IT Help desk offering 1st line IT Support. Organising a maintenance schedule for the IT team.
Provide 2nd line support for hardware and software failure. Administration of a combined Novell and Microsoft networks. Experience of DOS, Win3.1, 98, ME, 2000, XP hardware peripherals and other common client software.

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