Can I access objects by name?

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Post » Fri Dec 26, 2014 6:29 am

I need to spawn a weapon at the player's feet as if it was dropped, and since I'm going to have quite a few weapons I'd like to have the weapon name stored as a variable in the player then in code just say;
Spawn Player.Weapon at Player.ImagePointX etc, etc,

But objects can only be chosen by a drop down menu. Does anyone know of a work around for this, or some other way to set up this system?
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Post » Fri Dec 26, 2014 7:46 am

You might try this 3rd plugin.
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Post » Sat Dec 27, 2014 12:14 am

Thank you! It was exactly what I needed
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