Yura G wrote:Another bunch of suggestions for Construct 3:
- Include Nape Physics engine beside Box2D
- Vector graphic objects beside sprites - Like in flash, with outlines, points and curves... Also shape-tween between key frames could add a lot.
- Some kind of Timeline - it could help to add cutscenes, intro animations, and much more without using too much code.
- Layers in image editor
- Possibility to add multiple object types (Text, Spriter, Particles... ) in one family, and of course when you addressing the family, you only could call mutual actions of those types (Set angle, set opacity, etc...) and family behaviors...
Users browsing this forum: No registered users and 0 guests